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Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2.
Abbreviated some of the information in the window titlebar.
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@ -63,6 +63,11 @@ void VideoBackend::UpdateFPSDisplay(const char *text)
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}
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std::string VideoBackend::GetName()
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{
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return "DX11";
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}
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std::string VideoBackend::GetDisplayName()
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{
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return "Direct3D11";
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}
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