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Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
This reverts commit81414b4fa2
, reversing changes made tob926061f64
. Conflicts: Source/Core/DolphinWX/Frame.cpp Source/Core/VideoCommon/VideoConfig.cpp Source/Core/VideoCommon/VideoConfig.h
This commit is contained in:
@ -17,7 +17,6 @@ class VideoBackend : public VideoBackendHardware
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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@ -65,11 +65,6 @@ std::string VideoBackend::GetDisplayName() const
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return "Direct3D";
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}
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std::string VideoBackend::GetConfigName() const
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{
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return "gfx_dx11";
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}
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void InitBackendInfo()
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{
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HRESULT hr = DX11::D3D::LoadDXGI();
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@ -148,7 +143,7 @@ void InitBackendInfo()
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void VideoBackend::ShowConfig(void *hParent)
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{
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InitBackendInfo();
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Host_ShowVideoConfig(hParent, GetDisplayName(), GetConfigName());
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Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_dx11");
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}
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bool VideoBackend::Initialize(void *window_handle)
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@ -161,7 +156,7 @@ bool VideoBackend::Initialize(void *window_handle)
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frameCount = 0;
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g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini");
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g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "gfx_dx11.ini");
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g_Config.GameIniLoad();
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g_Config.UpdateProjectionHack();
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g_Config.VerifyValidity();
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@ -17,7 +17,6 @@ class VideoBackend : public VideoBackendHardware
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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@ -103,11 +103,6 @@ std::string VideoBackend::GetDisplayName() const
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return "OpenGL";
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}
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std::string VideoBackend::GetConfigName() const
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{
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return "gfx_opengl";
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}
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static std::vector<std::string> GetShaders(const std::string &sub_dir = "")
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{
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std::vector<std::string> paths = DoFileSearch({".glsl"}, {
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@ -148,7 +143,7 @@ void VideoBackend::ShowConfig(void *_hParent)
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{
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if (!s_BackendInitialized)
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InitBackendInfo();
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Host_ShowVideoConfig(_hParent, GetDisplayName(), GetConfigName());
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Host_ShowVideoConfig(_hParent, GetDisplayName(), "gfx_opengl");
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}
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bool VideoBackend::Initialize(void *window_handle)
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@ -158,7 +153,7 @@ bool VideoBackend::Initialize(void *window_handle)
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frameCount = 0;
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g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini");
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g_Config.Load(File::GetUserPath(D_CONFIG_IDX) + "gfx_opengl.ini");
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g_Config.GameIniLoad();
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g_Config.UpdateProjectionHack();
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g_Config.VerifyValidity();
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@ -65,19 +65,14 @@ std::string VideoSoftware::GetDisplayName() const
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return "Software Renderer";
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}
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std::string VideoSoftware::GetConfigName() const
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{
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return "gfx_software";
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}
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void VideoSoftware::ShowConfig(void *hParent)
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{
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Host_ShowVideoConfig(hParent, GetDisplayName(), GetConfigName());
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Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_software");
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}
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bool VideoSoftware::Initialize(void *window_handle)
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{
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g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini").c_str());
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g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + "gfx_software.ini").c_str());
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SWOGLWindow::Init(window_handle);
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@ -19,7 +19,6 @@ class VideoSoftware : public VideoBackend
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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std::string GetConfigName() const override;
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void EmuStateChange(EMUSTATE_CHANGE newState) override;
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