diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp index 9ee16c1781..2ddec74236 100644 --- a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp +++ b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp @@ -86,6 +86,7 @@ void VideoBackend::FillBackendInfo() g_Config.backend_info.bSupportsCoarseDerivatives = true; g_Config.backend_info.bSupportsTextureQueryLevels = true; g_Config.backend_info.bSupportsLodBiasInSampler = true; + g_Config.backend_info.bSupportsSettingObjectNames = true; // We can only check texture support once we have a device. if (g_dx_context)