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Enable hires textures even when texture dumping is enabled.
Remove some deprecated code.
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@ -105,7 +105,7 @@ public:
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static void OnConfigChanged(VideoConfig& config);
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static void Cleanup();
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static void Invalidate(bool shutdown);
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static void Invalidate();
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static void InvalidateRange(u32 start_address, u32 size);
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static void MakeRangeDynamic(u32 start_address, u32 size);
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static void ClearRenderTargets(); // currently only used by OGL
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