Enable hires textures even when texture dumping is enabled.

Remove some deprecated code.
This commit is contained in:
NeoBrainX
2012-05-28 11:37:14 +02:00
parent 8d30ac462a
commit 8bed27a3d1
5 changed files with 13 additions and 15 deletions

View File

@ -237,7 +237,7 @@ void TeardownDeviceObjects()
D3D::dev->SetDepthStencilSurface(D3D::GetBackBufferDepthSurface());
delete g_framebuffer_manager;
D3D::font.Shutdown();
TextureCache::Invalidate(false);
TextureCache::Invalidate();
VertexLoaderManager::Shutdown();
VertexShaderCache::Shutdown();
PixelShaderCache::Shutdown();