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Fix OS X build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6855 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -47,10 +47,11 @@ if env['HAVE_WX']:
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'NetWindow.cpp',
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'NetWindow.cpp',
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'UDPConfigDiag.cpp',
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'UDPConfigDiag.cpp',
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'WiimoteConfigDiag.cpp',
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'WiimoteConfigDiag.cpp',
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'WXInputBase.cpp',
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'WxUtils.cpp',
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'WxUtils.cpp',
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]
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]
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wxlibs += [ 'debwx', 'debugger_ui_util', 'inputuicommon' ]
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wxlibs += [ 'debwx', 'debugger_ui_util' ]
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else:
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else:
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files += [
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files += [
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'MainNoGUI.cpp',
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'MainNoGUI.cpp',
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@ -21,6 +21,9 @@ files = [
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'GLUtil.cpp'
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'GLUtil.cpp'
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]
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]
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libs = [ 'videocommon', 'videouicommon', 'GLEW', 'SOIL', 'common' ]
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libs = [ 'videocommon', 'GLEW', 'SOIL', 'common' ]
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if env['HAVE_WX']:
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libs += [ 'videouicommon' ]
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env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
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env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
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