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Merge branch 'master' into GLSL-master
Conflicts: Source/Core/VideoCommon/Src/PixelShaderGen.cpp Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
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@ -42,9 +42,9 @@ extern NativeVertexFormat *g_nativeVertexFmt;
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namespace DX9
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{
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//This are the initially requeted size for the buffers expresed in elements
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const u32 IBUFFER_SIZE = VertexManager::MAXIBUFFERSIZE * 16;
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const u32 VBUFFER_SIZE = VertexManager::MAXVBUFFERSIZE * 16;
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const u32 MAX_VBUFFER_COUNT = 2;
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const u32 IBUFFER_SIZE = VertexManager::MAXIBUFFERSIZE * sizeof(u16) * 8;
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const u32 VBUFFER_SIZE = VertexManager::MAXVBUFFERSIZE;
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const u32 MAXVBUFFER_COUNT = 2;
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inline void DumpBadShaders()
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{
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