- Fixed: Crash when loading a rom with an unknown file extension.

- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NunoRamiro
2008-08-17 19:28:24 +00:00
parent e3f3a7a41d
commit 8c132bdae5
19 changed files with 429 additions and 152 deletions

View File

@ -28,7 +28,7 @@ bool File::IsDirectory(const std::string &filename) {
std::string SanitizePath(const std::string &filename) {
std::string copy = filename;
for (int i = 0; i < copy.size(); i++)
for (size_t i = 0; i < copy.size(); i++)
if (copy[i] == '/')
copy[i] = '\\';
return copy;
@ -81,4 +81,4 @@ bool File::CreateDir(const std::string &path)
#else
// TODO: Insert POSIX code here.
#endif
}
}

View File

@ -323,7 +323,7 @@ bool IniFile::Load(const char* filename)
{
if (line[0] == '[')
{
int endpos = (int)line.find("]");
size_t endpos = line.find("]");
if (endpos != std::string::npos)
{

View File

@ -555,7 +555,7 @@ namespace Gen
}
}
void POP(int bits, const OpArg &reg)
void POP(int /*bits*/, const OpArg &reg)
{
if (reg.IsSimpleReg())
POP(reg.GetSimpleReg());