- Fixed: Crash when loading a rom with an unknown file extension.

- Fixed: Crash when stopping a game.
- Improved: DirectX Plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NunoRamiro
2008-08-17 19:28:24 +00:00
parent e3f3a7a41d
commit 8c132bdae5
19 changed files with 429 additions and 152 deletions

View File

@ -16,10 +16,10 @@ namespace D3D
{
enum ShaderVersion
{
PSNONE=0,
PS20=2,
PS30,
PS40,
PSNONE = 0,
PS20 = 2,
PS30 = 3,
PS40 = 4,
};
HRESULT Init();
@ -41,11 +41,6 @@ namespace D3D
void ShowD3DError(HRESULT err);
void EnableAlphaToCoverage();
extern int psMajor;
extern int psMinor;
extern int vsMajor;
extern int vsMinor;
struct Resolution
{
char name[32];
@ -70,10 +65,16 @@ namespace D3D
std::vector<AALevel> aa_levels;
bool supports_alpha_to_coverage;
};
struct Shader
{
int Minor;
int Major;
};
const Adapter &GetAdapter(int i);
const Adapter &GetCurAdapter();
int GetNumAdapters();
}
#endif
#endif