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- Fixed: Crash when loading a rom with an unknown file extension.
- Fixed: Crash when stopping a game. - Improved: DirectX Plugin. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@237 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,10 +16,10 @@ namespace D3D
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{
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enum ShaderVersion
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{
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PSNONE=0,
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PS20=2,
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PS30,
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PS40,
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PSNONE = 0,
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PS20 = 2,
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PS30 = 3,
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PS40 = 4,
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};
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HRESULT Init();
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@ -41,11 +41,6 @@ namespace D3D
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void ShowD3DError(HRESULT err);
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void EnableAlphaToCoverage();
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extern int psMajor;
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extern int psMinor;
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extern int vsMajor;
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extern int vsMinor;
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struct Resolution
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{
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char name[32];
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@ -70,10 +65,16 @@ namespace D3D
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std::vector<AALevel> aa_levels;
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bool supports_alpha_to_coverage;
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};
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struct Shader
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{
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int Minor;
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int Major;
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};
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const Adapter &GetAdapter(int i);
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const Adapter &GetCurAdapter();
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int GetNumAdapters();
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}
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#endif
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#endif
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