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https://github.com/dolphin-emu/dolphin.git
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Cosmetics.
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@ -482,8 +482,9 @@ Renderer::Renderer()
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GLExtensions::Supports("GL_ARB_shading_language_420pack");
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// Clip distance support is useless without a method to clamp the depth range
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g_Config.backend_info.bSupportsDepthClamp = GLExtensions::Supports("GL_ARB_depth_clamp") &&
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!DriverDetails::HasBug(DriverDetails::BUG_BROKENCLIPDISTANCE);
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g_Config.backend_info.bSupportsDepthClamp =
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GLExtensions::Supports("GL_ARB_depth_clamp") &&
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!DriverDetails::HasBug(DriverDetails::BUG_BROKENCLIPDISTANCE);
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g_ogl_config.bSupportsGLSLCache = GLExtensions::Supports("GL_ARB_get_program_binary");
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g_ogl_config.bSupportsGLPinnedMemory = GLExtensions::Supports("GL_AMD_pinned_memory");
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@ -524,7 +525,8 @@ Renderer::Renderer()
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g_ogl_config.bSupportsGLSLCache = true;
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g_ogl_config.bSupportsGLSync = true;
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// TODO: Implement support for GL_EXT_clip_cull_distance when there is an extension for depth clamping.
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// TODO: Implement support for GL_EXT_clip_cull_distance when there is an extension for
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// depth clamping.
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g_Config.backend_info.bSupportsDepthClamp = false;
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if (strstr(g_ogl_config.glsl_version, "3.0"))
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