Merge pull request #6192 from lioncash/unused-var

D3D/main: Remove unused variable in InitBackendInfo()
This commit is contained in:
JosJuice
2017-11-12 19:34:46 +01:00
committed by GitHub

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@ -102,7 +102,6 @@ void VideoBackend::InitBackendInfo()
// TODO: These don't get updated on adapter change, yet // TODO: These don't get updated on adapter change, yet
if (adapter_index == g_Config.iAdapter) if (adapter_index == g_Config.iAdapter)
{ {
std::string samples;
std::vector<DXGI_SAMPLE_DESC> modes = DX11::D3D::EnumAAModes(ad); std::vector<DXGI_SAMPLE_DESC> modes = DX11::D3D::EnumAAModes(ad);
// First iteration will be 1. This equals no AA. // First iteration will be 1. This equals no AA.
for (unsigned int i = 0; i < modes.size(); ++i) for (unsigned int i = 0; i < modes.size(); ++i)