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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3348 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -140,11 +140,11 @@ bool IBannerLoader::CopyBeUnicodeToString( std::string& _rDestination, const u16
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}
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem)
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume)
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{
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if (IsVolumeWiiDisc(_rFileSystem.GetVolume()))
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if (IsVolumeWiiDisc(pVolume) || IsVolumeWadFile(pVolume))
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{
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return(new CBannerLoaderWii(_rFileSystem));
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return(new CBannerLoaderWii(pVolume));
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}
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return(new CBannerLoaderGC(_rFileSystem));
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