D3D12: Initial commit for D3D12 backend implementation.

This commit is contained in:
hdcmeta
2016-01-07 19:40:35 -08:00
parent a2e2e36745
commit 8cc686b360
54 changed files with 12296 additions and 7 deletions

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// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <vector>
#include "Core/HW/Memmap.h"
#include "VideoBackends/D3D12/D3DBase.h"
#include "VideoBackends/D3D12/D3DShader.h"
#include "VideoBackends/D3D12/D3DState.h"
#include "VideoBackends/D3D12/D3DUtil.h"
#include "VideoBackends/D3D12/Television.h"
#include "VideoCommon/VideoConfig.h"
// D3D12TODO: Add DX12 path for this file.
namespace DX12
{
Television::Television()
{
// D3D12TODO: Add DX12 path for this file.
}
void Television::Init()
{
// D3D12TODO: Add DX12 path for this file.
}
void Television::Shutdown()
{
// D3D12TODO: Add DX12 path for this file.
}
void Television::Submit(u32 xfb_address, u32 stride, u32 width, u32 height)
{
// D3D12TODO: Add DX12 path for this file.
}
void Television::Render()
{
// D3D12TODO: Add DX12 path for this file.
}
}