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Zelda uCode (SMS): fix a bug where we would receive more sync mails that expected.
Actually the sync mail sequences contain 3 mails, not 2. That's what happens when you don't look at the uCode enough... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3824 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -242,6 +242,9 @@ private:
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u32 m_MaxVoice;
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u32 m_SyncFlags[16];
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// Used by SMS version
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u32 m_NumSyncMail;
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u32 m_NumVoices;
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bool m_bSyncCmdPending;
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