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DX9 debugger improvements:
- Fix "Pause at next" functionality for pixel/vertex shader changes, finished frames and texture changes. - Implement dumping vertex declaration and vertex/index data. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6496 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1097,6 +1097,9 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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OSD::DrawMessages();
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D3D::EndFrame();
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DEBUGGER_PAUSE_AT(NEXT_FRAME,true);
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frameCount++;
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DLCache::ProgressiveCleanup();
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TextureCache::Cleanup();
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