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DX9 debugger improvements:
- Fix "Pause at next" functionality for pixel/vertex shader changes, finished frames and texture changes. - Implement dumping vertex declaration and vertex/index data. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6496 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -28,7 +28,9 @@ namespace DX9
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class VertexManager : public ::VertexManager
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{
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public:
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NativeVertexFormat* CreateNativeVertexFormat();
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void GetElements(NativeVertexFormat* format, D3DVERTEXELEMENT9** elems, int* num);
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private:
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void Draw(int stride);
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