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Instead of invalidating texcache whenever the graphics configuration dialog gets opened, clean up textures on configuration changes.
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@ -1117,6 +1117,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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// Enable configuration changes
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UpdateActiveConfig();
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TextureCache::OnConfigChanged(g_ActiveConfig);
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SetWindowSize(fbWidth, fbHeight);
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