Migrate SConfig::m_is_mios to System.

This commit is contained in:
Admiral H. Curtiss
2024-01-30 03:45:17 +01:00
parent e1ec47b504
commit 8d515d407c
7 changed files with 16 additions and 12 deletions

View File

@ -22,7 +22,8 @@ class IniFile;
namespace Core
{
class CPUThreadGuard;
}
class System;
} // namespace Core
namespace DiscIO
{
@ -52,7 +53,6 @@ struct SConfig
bool bCopyWiiSaveNetplay = true;
bool bWii = false;
bool m_is_mios = false;
DiscIO::Region m_region;
@ -80,7 +80,7 @@ struct SConfig
void LoadDefaults();
static std::string MakeGameID(std::string_view file_name);
bool SetPathsAndGameMetadata(const BootParameters& boot);
bool SetPathsAndGameMetadata(Core::System& system, const BootParameters& boot);
DiscIO::Language GetCurrentLanguage(bool wii) const;
DiscIO::Language GetLanguageAdjustedForRegion(bool wii, DiscIO::Region region) const;
std::string GetGameTDBImageRegionCode(bool wii, DiscIO::Region region) const;