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Fixed new GCPad/Wiimote plugin IniFile code to handle saving/loading of values with leading/trailing whitespace. Was causing issues with gamepads that had trailing whitespace in their names. Also, reordered drum pad colors in the GUI to match their physical layout.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5404 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,16 +20,16 @@ static const u8 drums_id[] = { 0x01, 0x00, 0xa4, 0x20, 0x01, 0x03 };
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const u16 drum_pad_bitmasks[] =
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{
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DRUMS_RED,
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DRUMS_YELLOW,
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DRUMS_BLUE,
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DRUMS_GREEN,
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DRUMS_YELLOW,
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DRUMS_ORANGE,
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DRUMS_BASS,
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};
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const char* drum_pad_names[] =
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{
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"Red","Blue","Green","Yellow","Orange","Bass"
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"Red","Yellow","Blue","Green","Orange","Bass"
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};
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const u16 drum_button_bitmasks[] =
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