VertexLoaders: make positions more compact

This commit is contained in:
Tillmann Karras
2015-03-17 07:05:19 +01:00
parent 5a51bc10e5
commit 8d90ecda7f
5 changed files with 19 additions and 18 deletions

View File

@ -131,12 +131,13 @@ void VertexLoader::CompileVertexTranslator()
WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.Position, m_VtxAttr.PosFormat, m_VtxAttr.PosElements));
m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.Position, m_VtxAttr.PosFormat, m_VtxAttr.PosElements);
m_native_vtx_decl.position.components = 3;
int pos_elements = m_VtxAttr.PosElements + 2;
m_native_vtx_decl.position.components = pos_elements;
m_native_vtx_decl.position.enable = true;
m_native_vtx_decl.position.offset = nat_offset;
m_native_vtx_decl.position.type = VAR_FLOAT;
m_native_vtx_decl.position.integer = false;
nat_offset += 12;
nat_offset += pos_elements * sizeof(float);
// Normals
if (m_VtxDesc.Normal != NOT_PRESENT)