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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Formatting cleanup for VideoCommon.
Block braces on new lines. Also killed off trailing whitespace and dangling elses. Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
This commit is contained in:
@ -74,6 +74,7 @@ void PixelShaderManager::SetConstants()
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{
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if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
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Dirty();
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for (int i = 0; i < 2; ++i)
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{
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if (s_nColorsChanged[i])
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@ -158,8 +159,10 @@ void PixelShaderManager::SetConstants()
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SetPSConstant4fv(C_INDTEXSCALE, f);
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}
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if (s_nIndTexScaleChanged & 0x0c) {
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for (u32 i = 2; i < 4; ++i) {
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if (s_nIndTexScaleChanged & 0x0c)
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{
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for (u32 i = 2; i < 4; ++i)
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{
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f[2 * i] = bpmem.texscale[1].getScaleS(i & 1);
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f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1);
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PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
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@ -243,7 +246,9 @@ void PixelShaderManager::SetConstants()
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SetPSConstant4f(C_FOG + 2, ScreenSpaceCenter, (float)Renderer::EFBToScaledX((int)(2.0f * xfregs.viewport.wd)), bpmem.fogRange.K[4].HI / 256.0f,0.0f);
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}
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else
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{
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SetPSConstant4f(C_FOG + 2, 0.0f, 1.0f, 1.0f, 0.0f); // Need to update these values for older hardware that fails to divide by zero in shaders.
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}
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s_bFogRangeAdjustChanged = false;
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}
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@ -279,7 +284,9 @@ void PixelShaderManager::SetConstants()
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SetPSConstant4f(C_PLIGHTS+5*i+j+1, 0.00001f, xfmemptr[1], xfmemptr[2], 0);
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}
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else
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{
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SetPSConstant4fv(C_PLIGHTS+5*i+j+1, xfmemptr);
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}
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}
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}
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@ -347,17 +354,22 @@ void PixelShaderManager::SetPSTextureDims(int texid)
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void PixelShaderManager::SetColorChanged(int type, int num, bool high)
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{
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float *pf = &lastRGBAfull[type][num][0];
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if (!high) {
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if (!high)
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{
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int r = bpmem.tevregs[num].low.a;
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int a = bpmem.tevregs[num].low.b;
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pf[0] = (float)r * (1.0f / 255.0f);
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pf[3] = (float)a * (1.0f / 255.0f);
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} else {
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}
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else
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{
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int b = bpmem.tevregs[num].high.a;
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int g = bpmem.tevregs[num].high.b;
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pf[1] = (float)g * (1.0f / 255.0f);
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pf[2] = (float)b * (1.0f / 255.0f);
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}
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s_nColorsChanged[type] |= 1 << num;
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PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]);
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}
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