diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp index 3019065e42..befdec4d84 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp @@ -480,8 +480,8 @@ void CUCode_Zelda::ExecuteList() // Addresses for right & left buffers in main memory // Each buffer is 160 bytes long. The number of (both left & right) buffers // is set by the first mail of the list. - m_RightBuffersAddr = Read32() & 0x7FFFFFFF; m_LeftBuffersAddr = Read32() & 0x7FFFFFFF; + m_RightBuffersAddr = Read32() & 0x7FFFFFFF; DEBUG_LOG(DSPHLE, "DsyncFrame"); // These alternate between three sets of mixing buffers. They are all three fairly near,