From 8ddad21abc14937dfd69e5cddf85a6048120409f Mon Sep 17 00:00:00 2001 From: myownfriend Date: Tue, 20 May 2014 23:54:52 -0400 Subject: [PATCH] Update posterize.glsl --- Data/Sys/Shaders/posterize.glsl | 30 ++++++++++++------------------ 1 file changed, 12 insertions(+), 18 deletions(-) diff --git a/Data/Sys/Shaders/posterize.glsl b/Data/Sys/Shaders/posterize.glsl index 602a412929..c04d4f7a68 100644 --- a/Data/Sys/Shaders/posterize.glsl +++ b/Data/Sys/Shaders/posterize.glsl @@ -5,25 +5,19 @@ in vec2 uv0; void main() { - float4 c0 = texture(samp9, uv0).rgba; - float red = 0.0; - float green = 0.0; - float blue = 0.0; + float4 c0 = texture(samp9, uv0).rgba; + float red = 0.0; + float green = 0.0; + float blue = 0.0; - if (c0.r > 0.25) - { - red = c0.r; - } + if (c0.r > 0.25) + red = c0.r; - if (c0.g > 0.25) - { - green = c0.g; - } + if (c0.g > 0.25) + green = c0.g; - if (c0.b > 0.25) - { - blue = c0.b; - } + if (c0.b > 0.25) + blue = c0.b; - ocol0 = float4(red, green, blue, 1.0); -} \ No newline at end of file + ocol0 = float4(red, green, blue, 1.0); +}