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update to the texture format overlay, thanks to giga (see issue 112)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@150 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -170,11 +170,10 @@ struct Config
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bool bDumpTextures;
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char texDumpPath[280];
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int iSaveTargetId;
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//currently unused:
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int aa; // anti-aliasing level
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int iLog; // CONF_ bits
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int iSaveTargetId;
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int iAdapter;
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int iMultisampleMode;
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char psProfile[16];
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