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Slightly change my last commit with sorens idea of using CG_VERSION_NUM instead.
For everyone having black screens on Windows: Try switching off MSAA, it seems to be broken (at least for me) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5832 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -403,7 +403,7 @@ bool Renderer::Init()
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g_cgvProf = cgGLGetLatestProfile(CG_GL_VERTEX);
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g_cgfProf = cgGLGetLatestProfile(CG_GL_FRAGMENT);
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#ifdef __linux__
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#if CG_VERSION_NUM == 2100
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// A bug was introduced in Cg2.1's handling of very large profile option values
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// so this will not work on ATI. ATI returns MAXINT = 2147483647 (0x7fffffff)
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// which is correct in OpenGL but Cg fails to handle it properly. As a result
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