Slightly change my last commit with sorens idea of using CG_VERSION_NUM instead.

For everyone having black screens on Windows: Try switching off MSAA, it seems to be broken (at least for me)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5832 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
j4ck.fr0st
2010-07-03 21:21:28 +00:00
parent 2e6a9f9805
commit 8e4ef9b9e5
3 changed files with 3 additions and 3 deletions

View File

@ -403,7 +403,7 @@ bool Renderer::Init()
g_cgvProf = cgGLGetLatestProfile(CG_GL_VERTEX);
g_cgfProf = cgGLGetLatestProfile(CG_GL_FRAGMENT);
#ifdef __linux__
#if CG_VERSION_NUM == 2100
// A bug was introduced in Cg2.1's handling of very large profile option values
// so this will not work on ATI. ATI returns MAXINT = 2147483647 (0x7fffffff)
// which is correct in OpenGL but Cg fails to handle it properly. As a result