TextureDecoder_Common: Add missing algorithm include

It was being indirectly included, causing VS to syntactically mark std::min/max usages as being undefined (however it still compiled fine, of course)
This commit is contained in:
Lioncash 2015-04-27 23:17:38 -04:00
parent 5091a18369
commit 8e59987d46

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cmath> #include <cmath>
#include "Common/Common.h" #include "Common/Common.h"