Merge pull request #506 from Armada651/d3dfullscreen

D3D: Add exclusive fullscreen support.
This commit is contained in:
Pierre Bourdon
2014-07-26 13:22:11 +02:00
18 changed files with 209 additions and 135 deletions

View File

@ -143,7 +143,7 @@ static void InitBackendInfo()
g_Config.backend_info.APIType = API_OPENGL;
g_Config.backend_info.bUseRGBATextures = true;
g_Config.backend_info.bUseMinimalMipCount = false;
g_Config.backend_info.bSupports3DVision = false;
g_Config.backend_info.bSupportsExclusiveFullscreen = false;
//g_Config.backend_info.bSupportsDualSourceBlend = true; // is gpu dependent and must be set in renderer
//g_Config.backend_info.bSupportsEarlyZ = true; // is gpu dependent and must be set in renderer
g_Config.backend_info.bSupportsOversizedViewports = true;