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Merge pull request #506 from Armada651/d3dfullscreen
D3D: Add exclusive fullscreen support.
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@ -143,7 +143,7 @@ static void InitBackendInfo()
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g_Config.backend_info.APIType = API_OPENGL;
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g_Config.backend_info.bUseRGBATextures = true;
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g_Config.backend_info.bUseMinimalMipCount = false;
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g_Config.backend_info.bSupports3DVision = false;
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g_Config.backend_info.bSupportsExclusiveFullscreen = false;
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//g_Config.backend_info.bSupportsDualSourceBlend = true; // is gpu dependent and must be set in renderer
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//g_Config.backend_info.bSupportsEarlyZ = true; // is gpu dependent and must be set in renderer
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g_Config.backend_info.bSupportsOversizedViewports = true;
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