more osx64 work

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
tmator
2008-10-25 17:47:46 +00:00
parent d3da9a67d7
commit 8f3aa9e67b
11 changed files with 300 additions and 29 deletions

View File

@ -41,7 +41,9 @@
#include "PixelShaderManager.h"
#include "VertexLoader.h"
#include "XFB.h"
#if !defined(OSX64)
#include "Debugger/Debugger.h" // for the CDebugger class
#endif
#include "Logging/Logging.h" // for Logging()
#ifdef _WIN32
@ -59,7 +61,9 @@ struct MESSAGE
CGcontext g_cgcontext;
CGprofile g_cgvProf, g_cgfProf;
#if !defined(OSX64)
extern CDebugger* m_frame; // the debugging class
#endif
static int g_MaxTexWidth = 0, g_MaxTexHeight = 0;
static RasterFont* s_pfont = NULL;
@ -743,11 +747,12 @@ void Renderer::SwapBuffers()
}
// Write logging data to debugger
#if !defined(OSX64)
if(m_frame)
{
Logging(0);
}
#endif
if (g_Config.bOverlayStats) {
char st[2048];
char *p = st;