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Remove VBeam Speedhack.
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@ -410,8 +410,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
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FPRF = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable FPRF"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FPRF"));
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FPRF->SetToolTip(_("Enables Floating Point Result Flag calculation, needed for a few games. (ON = Compatible, OFF = Fast)"));
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VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("VBeam Speed Hack"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "VBeam"));
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VBeam->SetToolTip(_("Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF = Compatible)"));
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SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU"));
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SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
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FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"));
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@ -471,7 +469,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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sbCoreOverrides->Add(MMU, 0, wxLEFT, 5);
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sbCoreOverrides->Add(DCBZOFF, 0, wxLEFT, 5);
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sbCoreOverrides->Add(FPRF, 0, wxLEFT, 5);
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sbCoreOverrides->Add(VBeam, 0, wxLEFT, 5);
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sbCoreOverrides->Add(SyncGPU, 0, wxLEFT, 5);
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sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
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sbCoreOverrides->Add(BlockMerging, 0, wxLEFT, 5);
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@ -1063,7 +1060,6 @@ void CISOProperties::LoadGameConfig()
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SetCheckboxValueFromGameini("Core", "BAT", BAT);
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SetCheckboxValueFromGameini("Core", "DCBZ", DCBZOFF);
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SetCheckboxValueFromGameini("Core", "FPRF", FPRF);
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SetCheckboxValueFromGameini("Core", "VBeam", VBeam);
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SetCheckboxValueFromGameini("Core", "SyncGPU", SyncGPU);
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SetCheckboxValueFromGameini("Core", "FastDiscSpeed", FastDiscSpeed);
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SetCheckboxValueFromGameini("Core", "BlockMerging", BlockMerging);
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@ -1160,7 +1156,6 @@ bool CISOProperties::SaveGameConfig()
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SaveGameIniValueFrom3StateCheckbox("Core", "BAT", BAT);
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SaveGameIniValueFrom3StateCheckbox("Core", "DCBZ", DCBZOFF);
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SaveGameIniValueFrom3StateCheckbox("Core", "FPRF", FPRF);
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SaveGameIniValueFrom3StateCheckbox("Core", "VBeam", VBeam);
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SaveGameIniValueFrom3StateCheckbox("Core", "SyncGPU", SyncGPU);
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SaveGameIniValueFrom3StateCheckbox("Core", "FastDiscSpeed", FastDiscSpeed);
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SaveGameIniValueFrom3StateCheckbox("Core", "BlockMerging", BlockMerging);
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@ -70,7 +70,7 @@ private:
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// Core
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wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
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wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
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wxCheckBox *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
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wxArrayString arrayStringFor_GPUDeterminism;
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wxChoice* GPUDeterminism;
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@ -136,7 +136,6 @@ private:
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ID_IDLESKIP,
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ID_MMU,
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ID_DCBZOFF,
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ID_VBEAM,
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ID_SYNCGPU,
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ID_DISCSPEED,
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ID_MERGEBLOCKS,
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