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Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
OpenGL: Check the list of supported AA modes instead of hardcoding
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@ -62,7 +62,7 @@ std::optional<std::string> VideoSoftware::GetWarningMessage() const
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"really want to enable software rendering? If unsure, select 'No'.");
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}
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void VideoSoftware::InitBackendInfo()
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void VideoSoftware::InitBackendInfo(const WindowSystemInfo& wsi)
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{
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g_Config.backend_info.api_type = APIType::Nothing;
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g_Config.backend_info.MaxTextureSize = 16384;
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@ -17,7 +17,7 @@ class VideoSoftware : public VideoBackendBase
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std::string GetDisplayName() const override;
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std::optional<std::string> GetWarningMessage() const override;
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void InitBackendInfo() override;
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void InitBackendInfo(const WindowSystemInfo& wsi) override;
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static constexpr const char* NAME = "Software Renderer";
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};
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