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Video backend: merge global var xfmem into xfregs.
There isn't really any reason to keep them separate.
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@ -504,8 +504,8 @@ void Renderer::RecordVideoMemory()
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{
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u32 *bpMem = (u32*)&bpmem;
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u32 cpMem[256];
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u32 *xfMem = (u32*)&xfmem;
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u32 *xfRegs = (u32*)&xfregs;
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u32 *xfMem = (u32*)&xfregs;
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u32 *xfRegs = (u32*)&xfregs + 0x1000;
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memset(cpMem, 0, 256 * 4);
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FillCPMemoryArray(cpMem);
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