Core/NetPlay: Fix Wii Remote syncing.

This commit is contained in:
Jordan Woyak
2020-09-27 12:36:19 -05:00
parent 960750003e
commit 8f8509afc3
3 changed files with 31 additions and 27 deletions

View File

@ -204,7 +204,11 @@ constexpr u8 CHANNEL_COUNT = 2;
constexpr u8 DEFAULT_CHANNEL = 0;
constexpr u8 CHUNKED_DATA_CHANNEL = 1;
using NetWiimote = std::vector<u8>;
struct WiimoteInput
{
u8 report_id;
std::vector<u8> data;
};
using MessageId = u8;
using PlayerId = u8;
using FrameNum = u32;