mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
set svn:eol-style=native for Plugins/**.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,322 +1,322 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
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||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
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||||
// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <tchar.h>
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#include <windows.h>
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#include <d3dx9.h>
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#include "Common.h"
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#include "svnrev.h"
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#include "resource.h"
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#include "main.h"
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#include "Config.h"
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#include "Fifo.h"
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#include "OpcodeDecoding.h"
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#include "TextureCache.h"
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#include "BPStructs.h"
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#include "VertexManager.h"
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#include "TransformEngine.h"
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#include "DlgSettings.h"
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#include "D3DPostprocess.h"
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#include "D3DTexture.h"
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#include "D3DUtil.h"
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#include "W32Util/Misc.h"
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#include "EmuWindow.h"
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#include "VideoState.h"
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#include "XFBConvert.h"
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#include "Utils.h"
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HINSTANCE g_hInstance = NULL;
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SVideoInitialize g_VideoInitialize;
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int initCount = 0;
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void DllDebugger(HWND _hParent, bool Show)
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{
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// TODO: implement
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}
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||||
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BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
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DWORD dwReason, // reason called
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LPVOID lpvReserved) // reserved
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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break;
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case DLL_PROCESS_DETACH:
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break;
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default:
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break;
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}
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g_hInstance = hinstDLL;
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return TRUE;
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}
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BOOL Callback_PeekMessages()
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{
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//TODO: peek message
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MSG msg;
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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{
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if (msg.message == WM_QUIT)
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return FALSE;
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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return TRUE;
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}
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void UpdateFPSDisplay(const char *text)
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{
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char temp[512];
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sprintf_s(temp, 512, "SVN R%i: DX9: %s", SVN_REV, text);
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SetWindowText( EmuWindow::GetWnd(), temp);
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}
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bool Init()
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{
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g_Config.Load();
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if (initCount == 0)
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{
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// create the window
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if ( !g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL ) // ignore parent for this plugin
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{
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g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, "Loading - Please wait.");
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}
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else
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{
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g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, "Loading - Please wait.");
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}
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if ( g_VideoInitialize.pWindowHandle == NULL )
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{
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MessageBox(GetActiveWindow(), "An error has occurred while trying to create the window.", "Fatal Error", MB_OK);
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return false;
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}
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EmuWindow::Show();
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g_VideoInitialize.pPeekMessages = Callback_PeekMessages;
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g_VideoInitialize.pUpdateFPSDisplay = UpdateFPSDisplay;
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if (FAILED(D3D::Init()))
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{
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MessageBox(GetActiveWindow(), "Unable to initialize Direct3D. Please make sure that you have DirectX 9.0c correctly installed.", "Fatal Error", MB_OK);
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return false;
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}
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InitLUTs();
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InitXFBConvTables();
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}
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initCount++;
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return true;
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}
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void DeInit()
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{
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initCount--;
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if (initCount==0)
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{
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D3D::Shutdown();
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EmuWindow::Close();
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}
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}
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// ====================================================================================
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void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
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#ifdef DEBUGFAST
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sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin DebugFast (DX9)");
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#else
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#ifndef _DEBUG
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sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin (DX9)");
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#else
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sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin Debug (DX9)");
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#endif
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#endif
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}
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void DllAbout(HWND _hParent)
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{
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DialogBox(g_hInstance,(LPCSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
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}
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void DllConfig(HWND _hParent)
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{
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if (Init())
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{
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DlgSettings_Show(g_hInstance,_hParent);
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DeInit();
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}
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}
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void Video_Initialize(SVideoInitialize* _pVideoInitialize)
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{
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if (_pVideoInitialize == NULL)
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return;
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frameCount = 0;
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g_VideoInitialize = *_pVideoInitialize;
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Init();
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_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
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_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
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_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
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Renderer::AddMessage("Dolphin Direct3D9 Video Plugin.",5000);
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}
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void Video_DoState(unsigned char **ptr, int mode) {
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// Clear all caches
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TextureCache::Invalidate();
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PointerWrap p(ptr, mode);
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VideoCommon_DoState(p);
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//PanicAlert("Saving/Loading state from DirectX9");
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}
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void Video_EnterLoop()
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{
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Fifo_EnterLoop(g_VideoInitialize);
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}
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void Video_Prepare(void)
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{
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Renderer::Init(g_VideoInitialize);
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TextureCache::Init();
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BPInit();
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VertexManager::Init();
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Fifo_Init();
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OpcodeDecoder_Init();
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}
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void Video_Shutdown(void)
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{
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Fifo_Shutdown();
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VertexManager::Shutdown();
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TextureCache::Shutdown();
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Renderer::Shutdown();
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OpcodeDecoder_Shutdown();
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DeInit();
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}
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void Video_Stop(void)
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{
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}
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void Video_UpdateXFB(u8* /*_pXFB*/, u32 /*_dwWidth*/, u32 /*_dwHeight*/, s32 /*_dwYOffset*/)
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{
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/*
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ConvertXFB(tempBuffer, _pXFB, _dwWidth, _dwHeight);
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// blubb
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static LPDIRECT3DTEXTURE9 pTexture = D3D::CreateTexture2D((BYTE*)tempBuffer, _dwWidth, _dwHeight, _dwWidth, D3DFMT_A8R8G8B8);
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D3D::ReplaceTexture2D(pTexture, (BYTE*)tempBuffer, _dwWidth, _dwHeight, _dwWidth, D3DFMT_A8R8G8B8);
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D3D::dev->SetTexture(0, pTexture);
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D3D::quad2d(0,0,(float)Postprocess::GetWidth(),(float)Postprocess::GetHeight(), 0xFFFFFFFF);
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D3D::EndFrame();
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D3D::BeginFrame();*/
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}
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void DebugLog(const char* _fmt, ...)
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{
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#ifdef _DEBUG
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char Msg[512];
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va_list ap;
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va_start( ap, _fmt );
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vsprintf( Msg, _fmt, ap );
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va_end( ap );
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g_VideoInitialize.pLog(Msg, FALSE);
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#endif
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}
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void __Log(int log, const char *format, ...)
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{
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// char temp[512];
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//va_list args;
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//va_start(args, format);
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//CharArrayFromFormatV(temp, 512, format, args);
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//va_end(args);
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DebugLog(format); //"%s", temp);
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}
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HRESULT ScreenShot(TCHAR *File)
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{
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if (D3D::dev == NULL)
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return S_FALSE;
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D3DDISPLAYMODE DisplayMode;
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if (FAILED(D3D::dev->GetDisplayMode(0, &DisplayMode)))
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return S_FALSE;
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LPDIRECT3DSURFACE9 surf;
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if (FAILED(D3D::dev->CreateOffscreenPlainSurface(DisplayMode.Width, DisplayMode.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surf, NULL)))
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return S_FALSE;
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if (FAILED(D3D::dev->GetFrontBufferData(0, surf)))
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{
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surf->Release();
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return S_FALSE;
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}
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RECT rect;
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::GetWindowRect(EmuWindow::GetWnd(), &rect);
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if (FAILED(D3DXSaveSurfaceToFile(File, D3DXIFF_JPG, surf, NULL, &rect)))
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{
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surf->Release();
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return S_FALSE;
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}
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surf->Release();
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return S_OK;
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}
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BOOL Video_Screenshot(TCHAR* _szFilename)
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{
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if (ScreenShot(_szFilename) == S_OK)
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return TRUE;
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return FALSE;
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}
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void Video_AddMessage(const char* pstr, u32 milliseconds)
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{
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Renderer::AddMessage(pstr,milliseconds);
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}
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
|
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// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include <tchar.h>
|
||||
#include <windows.h>
|
||||
#include <d3dx9.h>
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include "svnrev.h"
|
||||
#include "resource.h"
|
||||
#include "main.h"
|
||||
#include "Config.h"
|
||||
#include "Fifo.h"
|
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#include "OpcodeDecoding.h"
|
||||
#include "TextureCache.h"
|
||||
#include "BPStructs.h"
|
||||
#include "VertexManager.h"
|
||||
#include "TransformEngine.h"
|
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#include "DlgSettings.h"
|
||||
#include "D3DPostprocess.h"
|
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#include "D3DTexture.h"
|
||||
#include "D3DUtil.h"
|
||||
#include "W32Util/Misc.h"
|
||||
#include "EmuWindow.h"
|
||||
#include "VideoState.h"
|
||||
#include "XFBConvert.h"
|
||||
|
||||
#include "Utils.h"
|
||||
|
||||
HINSTANCE g_hInstance = NULL;
|
||||
SVideoInitialize g_VideoInitialize;
|
||||
int initCount = 0;
|
||||
|
||||
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
// TODO: implement
|
||||
}
|
||||
|
||||
|
||||
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
{
|
||||
switch (dwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
g_hInstance = hinstDLL;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL Callback_PeekMessages()
|
||||
{
|
||||
//TODO: peek message
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
|
||||
{
|
||||
if (msg.message == WM_QUIT)
|
||||
return FALSE;
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
void UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
char temp[512];
|
||||
sprintf_s(temp, 512, "SVN R%i: DX9: %s", SVN_REV, text);
|
||||
SetWindowText( EmuWindow::GetWnd(), temp);
|
||||
}
|
||||
|
||||
|
||||
bool Init()
|
||||
{
|
||||
g_Config.Load();
|
||||
|
||||
if (initCount == 0)
|
||||
{
|
||||
// create the window
|
||||
if ( !g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL ) // ignore parent for this plugin
|
||||
{
|
||||
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, "Loading - Please wait.");
|
||||
}
|
||||
else
|
||||
{
|
||||
g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, "Loading - Please wait.");
|
||||
}
|
||||
|
||||
if ( g_VideoInitialize.pWindowHandle == NULL )
|
||||
{
|
||||
MessageBox(GetActiveWindow(), "An error has occurred while trying to create the window.", "Fatal Error", MB_OK);
|
||||
return false;
|
||||
}
|
||||
|
||||
EmuWindow::Show();
|
||||
g_VideoInitialize.pPeekMessages = Callback_PeekMessages;
|
||||
g_VideoInitialize.pUpdateFPSDisplay = UpdateFPSDisplay;
|
||||
|
||||
if (FAILED(D3D::Init()))
|
||||
{
|
||||
MessageBox(GetActiveWindow(), "Unable to initialize Direct3D. Please make sure that you have DirectX 9.0c correctly installed.", "Fatal Error", MB_OK);
|
||||
return false;
|
||||
}
|
||||
InitLUTs();
|
||||
InitXFBConvTables();
|
||||
}
|
||||
initCount++;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void DeInit()
|
||||
{
|
||||
initCount--;
|
||||
if (initCount==0)
|
||||
{
|
||||
D3D::Shutdown();
|
||||
EmuWindow::Close();
|
||||
}
|
||||
}
|
||||
|
||||
// ====================================================================================
|
||||
|
||||
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
|
||||
#ifdef DEBUGFAST
|
||||
sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin DebugFast (DX9)");
|
||||
#else
|
||||
#ifndef _DEBUG
|
||||
sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin (DX9)");
|
||||
#else
|
||||
sprintf_s(_PluginInfo->Name, 100, "Dolphin Video Plugin Debug (DX9)");
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void DllAbout(HWND _hParent)
|
||||
{
|
||||
DialogBox(g_hInstance,(LPCSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
|
||||
}
|
||||
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
if (Init())
|
||||
{
|
||||
DlgSettings_Show(g_hInstance,_hParent);
|
||||
DeInit();
|
||||
}
|
||||
}
|
||||
|
||||
void Video_Initialize(SVideoInitialize* _pVideoInitialize)
|
||||
{
|
||||
if (_pVideoInitialize == NULL)
|
||||
return;
|
||||
|
||||
frameCount = 0;
|
||||
g_VideoInitialize = *_pVideoInitialize;
|
||||
Init();
|
||||
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
|
||||
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
|
||||
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
|
||||
|
||||
Renderer::AddMessage("Dolphin Direct3D9 Video Plugin.",5000);
|
||||
|
||||
}
|
||||
|
||||
void Video_DoState(unsigned char **ptr, int mode) {
|
||||
// Clear all caches
|
||||
TextureCache::Invalidate();
|
||||
|
||||
PointerWrap p(ptr, mode);
|
||||
VideoCommon_DoState(p);
|
||||
//PanicAlert("Saving/Loading state from DirectX9");
|
||||
}
|
||||
|
||||
|
||||
void Video_EnterLoop()
|
||||
{
|
||||
Fifo_EnterLoop(g_VideoInitialize);
|
||||
}
|
||||
|
||||
void Video_Prepare(void)
|
||||
{
|
||||
Renderer::Init(g_VideoInitialize);
|
||||
|
||||
TextureCache::Init();
|
||||
|
||||
BPInit();
|
||||
VertexManager::Init();
|
||||
Fifo_Init();
|
||||
OpcodeDecoder_Init();
|
||||
}
|
||||
|
||||
void Video_Shutdown(void)
|
||||
{
|
||||
Fifo_Shutdown();
|
||||
VertexManager::Shutdown();
|
||||
TextureCache::Shutdown();
|
||||
Renderer::Shutdown();
|
||||
OpcodeDecoder_Shutdown();
|
||||
DeInit();
|
||||
}
|
||||
|
||||
void Video_Stop(void)
|
||||
{
|
||||
}
|
||||
|
||||
void Video_UpdateXFB(u8* /*_pXFB*/, u32 /*_dwWidth*/, u32 /*_dwHeight*/, s32 /*_dwYOffset*/)
|
||||
{
|
||||
/*
|
||||
ConvertXFB(tempBuffer, _pXFB, _dwWidth, _dwHeight);
|
||||
|
||||
// blubb
|
||||
static LPDIRECT3DTEXTURE9 pTexture = D3D::CreateTexture2D((BYTE*)tempBuffer, _dwWidth, _dwHeight, _dwWidth, D3DFMT_A8R8G8B8);
|
||||
|
||||
D3D::ReplaceTexture2D(pTexture, (BYTE*)tempBuffer, _dwWidth, _dwHeight, _dwWidth, D3DFMT_A8R8G8B8);
|
||||
D3D::dev->SetTexture(0, pTexture);
|
||||
|
||||
D3D::quad2d(0,0,(float)Postprocess::GetWidth(),(float)Postprocess::GetHeight(), 0xFFFFFFFF);
|
||||
|
||||
D3D::EndFrame();
|
||||
D3D::BeginFrame();*/
|
||||
}
|
||||
|
||||
|
||||
void DebugLog(const char* _fmt, ...)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
char Msg[512];
|
||||
va_list ap;
|
||||
|
||||
va_start( ap, _fmt );
|
||||
vsprintf( Msg, _fmt, ap );
|
||||
va_end( ap );
|
||||
|
||||
g_VideoInitialize.pLog(Msg, FALSE);
|
||||
#endif
|
||||
}
|
||||
|
||||
void __Log(int log, const char *format, ...)
|
||||
{
|
||||
// char temp[512];
|
||||
//va_list args;
|
||||
//va_start(args, format);
|
||||
//CharArrayFromFormatV(temp, 512, format, args);
|
||||
//va_end(args);
|
||||
|
||||
DebugLog(format); //"%s", temp);
|
||||
}
|
||||
|
||||
|
||||
HRESULT ScreenShot(TCHAR *File)
|
||||
{
|
||||
if (D3D::dev == NULL)
|
||||
return S_FALSE;
|
||||
|
||||
D3DDISPLAYMODE DisplayMode;
|
||||
if (FAILED(D3D::dev->GetDisplayMode(0, &DisplayMode)))
|
||||
return S_FALSE;
|
||||
|
||||
LPDIRECT3DSURFACE9 surf;
|
||||
if (FAILED(D3D::dev->CreateOffscreenPlainSurface(DisplayMode.Width, DisplayMode.Height, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surf, NULL)))
|
||||
return S_FALSE;
|
||||
|
||||
if (FAILED(D3D::dev->GetFrontBufferData(0, surf)))
|
||||
{
|
||||
surf->Release();
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
RECT rect;
|
||||
::GetWindowRect(EmuWindow::GetWnd(), &rect);
|
||||
if (FAILED(D3DXSaveSurfaceToFile(File, D3DXIFF_JPG, surf, NULL, &rect)))
|
||||
{
|
||||
surf->Release();
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
surf->Release();
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
BOOL Video_Screenshot(TCHAR* _szFilename)
|
||||
{
|
||||
if (ScreenShot(_szFilename) == S_OK)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Video_AddMessage(const char* pstr, u32 milliseconds)
|
||||
{
|
||||
Renderer::AddMessage(pstr,milliseconds);
|
||||
}
|
||||
|
Reference in New Issue
Block a user