mirror of
https://github.com/dolphin-emu/dolphin.git
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set svn:eol-style=native for Plugins/**.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,202 +1,202 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
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||||
|
||||
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||||
// --------------------
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||||
// Includes
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#include "../Globals.h"
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#include <string>
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#include <stdio.h>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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||||
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// --------------------
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// On and off
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bool g_consoleEnable = true;
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int gSaveFile = 0;
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#define DEBUGG
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||||
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// --------------------
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// Settings
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int nFiles = 1;
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||||
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||||
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||||
// --------------------
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||||
// Create handles
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||||
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#ifdef DEBUGG
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FILE* __fStdOut[1]; // you have to update this manually, we can't place a nFiles in there
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#endif
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||||
#ifdef _WIN32
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HANDLE __hStdOut = NULL;
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||||
#endif
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||||
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||||
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||||
// =======================================================================================
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||||
/* Start console window - width and height is the size of console window, if you specify
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||||
fname, the output will also be written to this file. TODO: Close the file pointer when the app
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||||
is closed */
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||||
// -------------
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||||
void startConsoleWin(int width, int height, char* fname)
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||||
{
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||||
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#if defined(DEBUGG) && defined(_WIN32)
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||||
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||||
AllocConsole();
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||||
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SetConsoleTitle(fname);
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__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
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||||
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// swt the width and height of the window
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COORD co = {width,height};
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SetConsoleScreenBufferSize(__hStdOut, co);
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||||
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// make the internal buffer match the width we set
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SMALL_RECT coo = {0,0,(width - 1),70}; // top, left, right, bottom
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SetConsoleWindowInfo(__hStdOut, TRUE, &coo);
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||||
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||||
// ---------------------------------------------------------------------------------------
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||||
// Write to a file
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if(fname)
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||||
{
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||||
for(int i = 0; i < nFiles; i++)
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||||
{
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||||
// Edit the log file name
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||||
std::string FileEnding = ".log";
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||||
std::string FileName = fname;
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char buffer[33]; itoa(i, buffer, 10); // convert number to string
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std::string FullFilename = (FileName + buffer + FileEnding);
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__fStdOut[i] = fopen(FullFilename.c_str(), "w");
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||||
}
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||||
}
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||||
// ---------------
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#endif
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||||
}
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||||
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||||
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||||
// ---------------------------------------------------------------------------------------
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||||
// File printf function
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||||
int aprintf(int a, char *fmt, ...)
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||||
{
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||||
#if defined(DEBUGG) && defined(_WIN32)
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||||
if(gSaveFile)
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||||
{
|
||||
char s[5000]; // WARNING: mind this value
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||||
va_list argptr;
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||||
int cnt;
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||||
|
||||
va_start(argptr, fmt);
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cnt = vsnprintf(s, 5000, fmt, argptr); // remember to update this value to
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||||
va_end(argptr);
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||||
|
||||
// ---------------------------------------------------------------------------------------
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if(__fStdOut[a]) // TODO: make this work, we have to set all default values to NULL
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||||
//to make it work
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||||
fprintf(__fStdOut[a], s);
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||||
// -------------
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||||
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return(cnt);
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}
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||||
else
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||||
{
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||||
return 0;
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||||
}
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||||
#else
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||||
return 0;
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||||
#endif
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||||
}
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||||
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||||
|
||||
|
||||
void ClearScreen()
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||||
{
|
||||
#if defined(DEBUGG) && defined(_WIN32)
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if(g_consoleEnable)
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||||
{
|
||||
COORD coordScreen = { 0, 0 };
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||||
DWORD cCharsWritten;
|
||||
CONSOLE_SCREEN_BUFFER_INFO csbi;
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||||
DWORD dwConSize;
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||||
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HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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||||
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GetConsoleScreenBufferInfo(hConsole, &csbi);
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dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
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FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize,
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coordScreen, &cCharsWritten);
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GetConsoleScreenBufferInfo(hConsole, &csbi);
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FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize,
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coordScreen, &cCharsWritten);
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SetConsoleCursorPosition(hConsole, coordScreen);
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||||
}
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||||
#endif
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}
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#ifndef _WIN32
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// VERY UGLY! needs to be fixed soon, just fixing the biuld...
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void CloseConsole()
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||||
{
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||||
}
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void OpenConsole()
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||||
{
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}
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#endif
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#if defined(DEBUGG) && defined(_WIN32)
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||||
HWND GetConsoleHwnd(void)
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{
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#define MY_BUFSIZE 1024 // Buffer size for console window titles.
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HWND hwndFound; // This is what is returned to the caller.
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char pszNewWindowTitle[MY_BUFSIZE]; // Contains fabricated
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// WindowTitle.
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char pszOldWindowTitle[MY_BUFSIZE]; // Contains original
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// WindowTitle.
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// Fetch current window title.
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GetConsoleTitle(pszOldWindowTitle, MY_BUFSIZE);
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// Format a "unique" NewWindowTitle.
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wsprintf(pszNewWindowTitle,"%d/%d",
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GetTickCount(),
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GetCurrentProcessId());
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// Change current window title.
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SetConsoleTitle(pszNewWindowTitle);
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// Ensure window title has been updated.
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Sleep(40);
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// Look for NewWindowTitle.
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hwndFound = FindWindow(NULL, pszNewWindowTitle);
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// Restore original window title.
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SetConsoleTitle(pszOldWindowTitle);
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return(hwndFound);
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}
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#endif // win32
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||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
// --------------------
|
||||
// Includes
|
||||
#include "../Globals.h"
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||||
#include <string>
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||||
#include <stdio.h>
|
||||
#ifdef _WIN32
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||||
#include <windows.h>
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||||
#endif
|
||||
|
||||
|
||||
// --------------------
|
||||
// On and off
|
||||
bool g_consoleEnable = true;
|
||||
int gSaveFile = 0;
|
||||
#define DEBUGG
|
||||
|
||||
|
||||
// --------------------
|
||||
// Settings
|
||||
int nFiles = 1;
|
||||
|
||||
|
||||
// --------------------
|
||||
// Create handles
|
||||
|
||||
#ifdef DEBUGG
|
||||
FILE* __fStdOut[1]; // you have to update this manually, we can't place a nFiles in there
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
HANDLE __hStdOut = NULL;
|
||||
#endif
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
/* Start console window - width and height is the size of console window, if you specify
|
||||
fname, the output will also be written to this file. TODO: Close the file pointer when the app
|
||||
is closed */
|
||||
// -------------
|
||||
void startConsoleWin(int width, int height, char* fname)
|
||||
{
|
||||
|
||||
#if defined(DEBUGG) && defined(_WIN32)
|
||||
|
||||
AllocConsole();
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||||
|
||||
SetConsoleTitle(fname);
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||||
__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
|
||||
// swt the width and height of the window
|
||||
COORD co = {width,height};
|
||||
SetConsoleScreenBufferSize(__hStdOut, co);
|
||||
|
||||
// make the internal buffer match the width we set
|
||||
SMALL_RECT coo = {0,0,(width - 1),70}; // top, left, right, bottom
|
||||
SetConsoleWindowInfo(__hStdOut, TRUE, &coo);
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Write to a file
|
||||
if(fname)
|
||||
{
|
||||
for(int i = 0; i < nFiles; i++)
|
||||
{
|
||||
// Edit the log file name
|
||||
std::string FileEnding = ".log";
|
||||
std::string FileName = fname;
|
||||
char buffer[33]; itoa(i, buffer, 10); // convert number to string
|
||||
std::string FullFilename = (FileName + buffer + FileEnding);
|
||||
__fStdOut[i] = fopen(FullFilename.c_str(), "w");
|
||||
}
|
||||
}
|
||||
// ---------------
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// File printf function
|
||||
int aprintf(int a, char *fmt, ...)
|
||||
{
|
||||
#if defined(DEBUGG) && defined(_WIN32)
|
||||
if(gSaveFile)
|
||||
{
|
||||
char s[5000]; // WARNING: mind this value
|
||||
va_list argptr;
|
||||
int cnt;
|
||||
|
||||
va_start(argptr, fmt);
|
||||
cnt = vsnprintf(s, 5000, fmt, argptr); // remember to update this value to
|
||||
va_end(argptr);
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
if(__fStdOut[a]) // TODO: make this work, we have to set all default values to NULL
|
||||
//to make it work
|
||||
fprintf(__fStdOut[a], s);
|
||||
// -------------
|
||||
|
||||
return(cnt);
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ClearScreen()
|
||||
{
|
||||
#if defined(DEBUGG) && defined(_WIN32)
|
||||
if(g_consoleEnable)
|
||||
{
|
||||
COORD coordScreen = { 0, 0 };
|
||||
DWORD cCharsWritten;
|
||||
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
||||
DWORD dwConSize;
|
||||
|
||||
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
|
||||
GetConsoleScreenBufferInfo(hConsole, &csbi);
|
||||
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
|
||||
FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize,
|
||||
coordScreen, &cCharsWritten);
|
||||
GetConsoleScreenBufferInfo(hConsole, &csbi);
|
||||
FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize,
|
||||
coordScreen, &cCharsWritten);
|
||||
SetConsoleCursorPosition(hConsole, coordScreen);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
// VERY UGLY! needs to be fixed soon, just fixing the biuld...
|
||||
void CloseConsole()
|
||||
{
|
||||
}
|
||||
void OpenConsole()
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(DEBUGG) && defined(_WIN32)
|
||||
HWND GetConsoleHwnd(void)
|
||||
{
|
||||
|
||||
#define MY_BUFSIZE 1024 // Buffer size for console window titles.
|
||||
HWND hwndFound; // This is what is returned to the caller.
|
||||
char pszNewWindowTitle[MY_BUFSIZE]; // Contains fabricated
|
||||
// WindowTitle.
|
||||
char pszOldWindowTitle[MY_BUFSIZE]; // Contains original
|
||||
// WindowTitle.
|
||||
|
||||
// Fetch current window title.
|
||||
|
||||
GetConsoleTitle(pszOldWindowTitle, MY_BUFSIZE);
|
||||
|
||||
// Format a "unique" NewWindowTitle.
|
||||
|
||||
wsprintf(pszNewWindowTitle,"%d/%d",
|
||||
GetTickCount(),
|
||||
GetCurrentProcessId());
|
||||
|
||||
// Change current window title.
|
||||
|
||||
SetConsoleTitle(pszNewWindowTitle);
|
||||
|
||||
// Ensure window title has been updated.
|
||||
|
||||
Sleep(40);
|
||||
|
||||
// Look for NewWindowTitle.
|
||||
|
||||
hwndFound = FindWindow(NULL, pszNewWindowTitle);
|
||||
|
||||
// Restore original window title.
|
||||
|
||||
SetConsoleTitle(pszOldWindowTitle);
|
||||
|
||||
return(hwndFound);
|
||||
|
||||
}
|
||||
#endif // win32
|
||||
|
@ -1,283 +1,283 @@
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Licensetype: GNU General Public License (GPL)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
//
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
//
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../Globals.h" // this is the precompiled header and must be the first ...
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Includes
|
||||
// -------------
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <string> // so that we can test std::string == abc
|
||||
#include <math.h> // for the pow() function
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "../Debugger/Debugger.h" // for the CDebugger class
|
||||
#include "../Debugger/PBView.h"
|
||||
#include "Console.h" // open and close console, clear console window
|
||||
#endif
|
||||
#include "../Logging/Logging.h" // for global logging values
|
||||
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Externals
|
||||
// -------------
|
||||
extern int nFiles;
|
||||
float ratioFactor; // a global to get the ratio factor from MixAdd
|
||||
int gPreset = 0;
|
||||
u32 gLastBlock;
|
||||
extern bool gSSBM;
|
||||
extern bool gSSBMremedy1;
|
||||
extern bool gSSBMremedy2;
|
||||
extern bool gSequenced;
|
||||
extern bool gReset;
|
||||
bool gOnlyLooping = false;
|
||||
extern int gSaveFile;
|
||||
|
||||
extern int gleft, gright, gtop, gbottom; // from BPStructs.cpp
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Counters
|
||||
// -------------
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
bool iupdonce = false;
|
||||
std::vector<u16> viupd(15); // the length of the update frequency bar
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Classes
|
||||
// -------------
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
extern CDebugger* m_frame;
|
||||
#endif
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write title
|
||||
// --------------
|
||||
std::string writeTitle(int a)
|
||||
{
|
||||
std::string b;
|
||||
if(a == 0)
|
||||
{
|
||||
b = "lef rig top bot | wid hei\n";
|
||||
}
|
||||
return b;
|
||||
}
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write main message (presets)
|
||||
// --------------
|
||||
std::string writeMessage(int a, int i)
|
||||
{
|
||||
char buf [1000] = "";
|
||||
std::string sbuf;
|
||||
// =======================================================================================
|
||||
// PRESETS
|
||||
// ---------------------------------------------------------------------------------------
|
||||
/*
|
||||
PRESET 0
|
||||
"lef rig top bot | xof yof\n";
|
||||
"000 000 000 000 | 000 000
|
||||
*/
|
||||
if(a == 0)
|
||||
{
|
||||
sprintf(buf,"%03i %03i %03i %03i | %03i %03i",
|
||||
gleft, gright, gtop, gbottom, gright-gleft, gbottom-gtop
|
||||
);
|
||||
}
|
||||
|
||||
sbuf = buf;
|
||||
return sbuf;
|
||||
}
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
|
||||
// Logging
|
||||
void Logging(int a)
|
||||
{
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Update parameter values
|
||||
// --------------
|
||||
// AXPB base
|
||||
|
||||
|
||||
// ==============
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Write to file
|
||||
// --------------
|
||||
for (int ii = 0; ii < nFiles; ii++)
|
||||
{
|
||||
std::string sfbuff;
|
||||
sfbuff = sfbuff + writeMessage(ii, 0);
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
aprintf(ii, (char *)sfbuff.c_str());
|
||||
#endif
|
||||
}
|
||||
// --------------
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Control how often the screen is updated, and then update the screen
|
||||
// --------------
|
||||
if(a == 0) j++;
|
||||
//if(l == pow((double)2,32)) l=0; // reset l
|
||||
//l++;
|
||||
if (m_frame->gUpdFreq > 0 && j > (30 / m_frame->gUpdFreq))
|
||||
{
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write header
|
||||
// --------------
|
||||
char buffer [1000] = "";
|
||||
std::string sbuff;
|
||||
sbuff = writeTitle(gPreset);
|
||||
// ==============
|
||||
|
||||
|
||||
// hopefully this is false if we don't have a debugging window and so it doesn't cause a crash
|
||||
/* // nothing do do here yet
|
||||
if(m_frame)
|
||||
{
|
||||
m_frame->m_GPRListView->m_CachedRegs[1][0] = 0;
|
||||
}
|
||||
*/
|
||||
|
||||
// add new line
|
||||
sbuff = sbuff + writeMessage(gPreset, 0); strcpy(buffer, "");
|
||||
sbuff = sbuff + "\n";
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write global values
|
||||
// ---------------
|
||||
/*
|
||||
sprintf(buffer, "\nThe parameter blocks span from %08x to %08x | distance %i %i\n", m_addressPBs, gLastBlock, (gLastBlock-m_addressPBs), (gLastBlock-m_addressPBs) / 192);
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
*/
|
||||
// ===============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write settings
|
||||
// ---------------
|
||||
/*
|
||||
sprintf(buffer, "\nSettings: SSBM fix %i | SSBM rem1 %i | SSBM rem2 %i | Sequenced %i | Reset %i | Only looping %i | Save file %i\n",
|
||||
gSSBM, gSSBMremedy1, gSSBMremedy2, gSequenced, gReset, gOnlyLooping, gSaveFile);
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
*/
|
||||
// ===============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Show update frequency
|
||||
// ---------------
|
||||
sbuff = sbuff + "\n";
|
||||
if(!iupdonce)
|
||||
{
|
||||
/*
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
viupd.at(i) == 0;
|
||||
}
|
||||
*/
|
||||
viupd.at(0) = 1;
|
||||
viupd.at(1) = 1;
|
||||
viupd.at(2) = 1;
|
||||
iupdonce = true;
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < viupd.size(); i++) // 0, 1,..., 9
|
||||
{
|
||||
if (i < viupd.size()-1)
|
||||
{
|
||||
viupd.at(viupd.size()-i-1) = viupd.at(viupd.size()-i-2); // move all forward
|
||||
}
|
||||
else
|
||||
{
|
||||
viupd.at(0) = viupd.at(viupd.size()-1);
|
||||
}
|
||||
|
||||
// Correction
|
||||
if (viupd.at(viupd.size()-3) == 1 && viupd.at(viupd.size()-2) == 1 && viupd.at(viupd.size()-1) == 1)
|
||||
{
|
||||
viupd.at(0) = 0;
|
||||
}
|
||||
if(viupd.at(0) == 0 && viupd.at(1) == 1 && viupd.at(2) == 1 && viupd.at(3) == 0)
|
||||
{
|
||||
viupd.at(0) = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < viupd.size(); i++)
|
||||
{
|
||||
if(viupd.at(i) == 0)
|
||||
sbuff = sbuff + " ";
|
||||
else
|
||||
sbuff = sbuff + ".";
|
||||
}
|
||||
// ================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Print
|
||||
// ----------------
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
ClearScreen();
|
||||
#endif
|
||||
__Log("%s", sbuff.c_str());
|
||||
sbuff.clear(); strcpy(buffer, "");
|
||||
// ================
|
||||
|
||||
|
||||
// New values are written so update - DISABLED - It flickered a lot, even worse than a
|
||||
// console window. So for now only the console windows is updated.
|
||||
/*
|
||||
if(m_frame)
|
||||
{
|
||||
m_frame->NotifyUpdate();
|
||||
}
|
||||
*/
|
||||
|
||||
k=0;
|
||||
j=0;
|
||||
|
||||
} // end of if (j>20)
|
||||
|
||||
} // end of function
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Licensetype: GNU General Public License (GPL)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
//
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
//
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "../Globals.h" // this is the precompiled header and must be the first ...
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Includes
|
||||
// -------------
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <string> // so that we can test std::string == abc
|
||||
#include <math.h> // for the pow() function
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "../Debugger/Debugger.h" // for the CDebugger class
|
||||
#include "../Debugger/PBView.h"
|
||||
#include "Console.h" // open and close console, clear console window
|
||||
#endif
|
||||
#include "../Logging/Logging.h" // for global logging values
|
||||
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Externals
|
||||
// -------------
|
||||
extern int nFiles;
|
||||
float ratioFactor; // a global to get the ratio factor from MixAdd
|
||||
int gPreset = 0;
|
||||
u32 gLastBlock;
|
||||
extern bool gSSBM;
|
||||
extern bool gSSBMremedy1;
|
||||
extern bool gSSBMremedy2;
|
||||
extern bool gSequenced;
|
||||
extern bool gReset;
|
||||
bool gOnlyLooping = false;
|
||||
extern int gSaveFile;
|
||||
|
||||
extern int gleft, gright, gtop, gbottom; // from BPStructs.cpp
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Counters
|
||||
// -------------
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
bool iupdonce = false;
|
||||
std::vector<u16> viupd(15); // the length of the update frequency bar
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Classes
|
||||
// -------------
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
extern CDebugger* m_frame;
|
||||
#endif
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write title
|
||||
// --------------
|
||||
std::string writeTitle(int a)
|
||||
{
|
||||
std::string b;
|
||||
if(a == 0)
|
||||
{
|
||||
b = "lef rig top bot | wid hei\n";
|
||||
}
|
||||
return b;
|
||||
}
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write main message (presets)
|
||||
// --------------
|
||||
std::string writeMessage(int a, int i)
|
||||
{
|
||||
char buf [1000] = "";
|
||||
std::string sbuf;
|
||||
// =======================================================================================
|
||||
// PRESETS
|
||||
// ---------------------------------------------------------------------------------------
|
||||
/*
|
||||
PRESET 0
|
||||
"lef rig top bot | xof yof\n";
|
||||
"000 000 000 000 | 000 000
|
||||
*/
|
||||
if(a == 0)
|
||||
{
|
||||
sprintf(buf,"%03i %03i %03i %03i | %03i %03i",
|
||||
gleft, gright, gtop, gbottom, gright-gleft, gbottom-gtop
|
||||
);
|
||||
}
|
||||
|
||||
sbuf = buf;
|
||||
return sbuf;
|
||||
}
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
|
||||
|
||||
|
||||
// Logging
|
||||
void Logging(int a)
|
||||
{
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Update parameter values
|
||||
// --------------
|
||||
// AXPB base
|
||||
|
||||
|
||||
// ==============
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Write to file
|
||||
// --------------
|
||||
for (int ii = 0; ii < nFiles; ii++)
|
||||
{
|
||||
std::string sfbuff;
|
||||
sfbuff = sfbuff + writeMessage(ii, 0);
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
aprintf(ii, (char *)sfbuff.c_str());
|
||||
#endif
|
||||
}
|
||||
// --------------
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Control how often the screen is updated, and then update the screen
|
||||
// --------------
|
||||
if(a == 0) j++;
|
||||
//if(l == pow((double)2,32)) l=0; // reset l
|
||||
//l++;
|
||||
if (m_frame->gUpdFreq > 0 && j > (30 / m_frame->gUpdFreq))
|
||||
{
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write header
|
||||
// --------------
|
||||
char buffer [1000] = "";
|
||||
std::string sbuff;
|
||||
sbuff = writeTitle(gPreset);
|
||||
// ==============
|
||||
|
||||
|
||||
// hopefully this is false if we don't have a debugging window and so it doesn't cause a crash
|
||||
/* // nothing do do here yet
|
||||
if(m_frame)
|
||||
{
|
||||
m_frame->m_GPRListView->m_CachedRegs[1][0] = 0;
|
||||
}
|
||||
*/
|
||||
|
||||
// add new line
|
||||
sbuff = sbuff + writeMessage(gPreset, 0); strcpy(buffer, "");
|
||||
sbuff = sbuff + "\n";
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write global values
|
||||
// ---------------
|
||||
/*
|
||||
sprintf(buffer, "\nThe parameter blocks span from %08x to %08x | distance %i %i\n", m_addressPBs, gLastBlock, (gLastBlock-m_addressPBs), (gLastBlock-m_addressPBs) / 192);
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
*/
|
||||
// ===============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Write settings
|
||||
// ---------------
|
||||
/*
|
||||
sprintf(buffer, "\nSettings: SSBM fix %i | SSBM rem1 %i | SSBM rem2 %i | Sequenced %i | Reset %i | Only looping %i | Save file %i\n",
|
||||
gSSBM, gSSBMremedy1, gSSBMremedy2, gSequenced, gReset, gOnlyLooping, gSaveFile);
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
*/
|
||||
// ===============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Show update frequency
|
||||
// ---------------
|
||||
sbuff = sbuff + "\n";
|
||||
if(!iupdonce)
|
||||
{
|
||||
/*
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
viupd.at(i) == 0;
|
||||
}
|
||||
*/
|
||||
viupd.at(0) = 1;
|
||||
viupd.at(1) = 1;
|
||||
viupd.at(2) = 1;
|
||||
iupdonce = true;
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < viupd.size(); i++) // 0, 1,..., 9
|
||||
{
|
||||
if (i < viupd.size()-1)
|
||||
{
|
||||
viupd.at(viupd.size()-i-1) = viupd.at(viupd.size()-i-2); // move all forward
|
||||
}
|
||||
else
|
||||
{
|
||||
viupd.at(0) = viupd.at(viupd.size()-1);
|
||||
}
|
||||
|
||||
// Correction
|
||||
if (viupd.at(viupd.size()-3) == 1 && viupd.at(viupd.size()-2) == 1 && viupd.at(viupd.size()-1) == 1)
|
||||
{
|
||||
viupd.at(0) = 0;
|
||||
}
|
||||
if(viupd.at(0) == 0 && viupd.at(1) == 1 && viupd.at(2) == 1 && viupd.at(3) == 0)
|
||||
{
|
||||
viupd.at(0) = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < viupd.size(); i++)
|
||||
{
|
||||
if(viupd.at(i) == 0)
|
||||
sbuff = sbuff + " ";
|
||||
else
|
||||
sbuff = sbuff + ".";
|
||||
}
|
||||
// ================
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Print
|
||||
// ----------------
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
ClearScreen();
|
||||
#endif
|
||||
__Log("%s", sbuff.c_str());
|
||||
sbuff.clear(); strcpy(buffer, "");
|
||||
// ================
|
||||
|
||||
|
||||
// New values are written so update - DISABLED - It flickered a lot, even worse than a
|
||||
// console window. So for now only the console windows is updated.
|
||||
/*
|
||||
if(m_frame)
|
||||
{
|
||||
m_frame->NotifyUpdate();
|
||||
}
|
||||
*/
|
||||
|
||||
k=0;
|
||||
j=0;
|
||||
|
||||
} // end of if (j>20)
|
||||
|
||||
} // end of function
|
||||
|
Reference in New Issue
Block a user