mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
moving around some event handler code
creating inputcommon git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
309
Source/Core/InputCommon/Src/Event.hpp
Executable file
309
Source/Core/InputCommon/Src/Event.hpp
Executable file
@ -0,0 +1,309 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_EVENT_HPP
|
||||
#define SFML_EVENT_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
//#include <SFML/Config.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Definition of key codes for keyboard events
|
||||
////////////////////////////////////////////////////////////
|
||||
namespace Key
|
||||
{
|
||||
enum Code
|
||||
{
|
||||
A = 'a',
|
||||
B = 'b',
|
||||
C = 'c',
|
||||
D = 'd',
|
||||
E = 'e',
|
||||
F = 'f',
|
||||
G = 'g',
|
||||
H = 'h',
|
||||
I = 'i',
|
||||
J = 'j',
|
||||
K = 'k',
|
||||
L = 'l',
|
||||
M = 'm',
|
||||
N = 'n',
|
||||
O = 'o',
|
||||
P = 'p',
|
||||
Q = 'q',
|
||||
R = 'r',
|
||||
S = 's',
|
||||
T = 't',
|
||||
U = 'u',
|
||||
V = 'v',
|
||||
W = 'w',
|
||||
X = 'x',
|
||||
Y = 'y',
|
||||
Z = 'z',
|
||||
Num0 = '0',
|
||||
Num1 = '1',
|
||||
Num2 = '2',
|
||||
Num3 = '3',
|
||||
Num4 = '4',
|
||||
Num5 = '5',
|
||||
Num6 = '6',
|
||||
Num7 = '7',
|
||||
Num8 = '8',
|
||||
Num9 = '9',
|
||||
Escape = 256,
|
||||
LControl,
|
||||
LShift,
|
||||
LAlt,
|
||||
LSystem, ///< OS specific key (left side) : windows (Win and Linux), apple (MacOS), ...
|
||||
RControl,
|
||||
RShift,
|
||||
RAlt,
|
||||
RSystem, ///< OS specific key (right side) : windows (Win and Linux), apple (MacOS), ...
|
||||
Menu,
|
||||
LBracket, ///< [
|
||||
RBracket, ///< ]
|
||||
SemiColon, ///< ;
|
||||
Comma, ///< ,
|
||||
Period, ///< .
|
||||
Quote, ///< '
|
||||
Slash, ///< /
|
||||
BackSlash,
|
||||
Tilde, ///< ~
|
||||
Equal, ///< =
|
||||
Dash, ///< -
|
||||
Space,
|
||||
Return,
|
||||
Back,
|
||||
Tab,
|
||||
PageUp,
|
||||
PageDown,
|
||||
End,
|
||||
Home,
|
||||
Insert,
|
||||
Delete,
|
||||
Add, ///< +
|
||||
Subtract, ///< -
|
||||
Multiply, ///< *
|
||||
Divide, ///< /
|
||||
Left, ///< Left arrow
|
||||
Right, ///< Right arrow
|
||||
Up, ///< Up arrow
|
||||
Down, ///< Down arrow
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
Pause,
|
||||
|
||||
Count // For internal use
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Definition of button codes for mouse events
|
||||
////////////////////////////////////////////////////////////
|
||||
namespace Mouse
|
||||
{
|
||||
enum Button
|
||||
{
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
XButton1,
|
||||
XButton2,
|
||||
|
||||
Count // For internal use
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Definition of joystick axis for joystick events
|
||||
////////////////////////////////////////////////////////////
|
||||
namespace Joy
|
||||
{
|
||||
enum Axis
|
||||
{
|
||||
AxisX,
|
||||
AxisY,
|
||||
AxisZ,
|
||||
AxisR,
|
||||
AxisU,
|
||||
AxisV,
|
||||
AxisPOV,
|
||||
|
||||
Count // For internal use
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Event defines a system event and its parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
class Event
|
||||
{
|
||||
public :
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Keyboard event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct KeyEvent
|
||||
{
|
||||
Key::Code Code;
|
||||
bool Alt;
|
||||
bool Control;
|
||||
bool Shift;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Text event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct TextEvent
|
||||
{
|
||||
unsigned short Unicode;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Mouse move event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct MouseMoveEvent
|
||||
{
|
||||
unsigned int X;
|
||||
unsigned int Y;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Mouse buttons events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct MouseButtonEvent
|
||||
{
|
||||
Mouse::Button Button;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Mouse wheel events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct MouseWheelEvent
|
||||
{
|
||||
int Delta;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Joystick axis move event parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoyMoveEvent
|
||||
{
|
||||
unsigned int JoystickId;
|
||||
Joy::Axis Axis;
|
||||
float Position;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Joystick buttons events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoyButtonEvent
|
||||
{
|
||||
unsigned int JoystickId;
|
||||
unsigned int Button;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Size events parameters
|
||||
////////////////////////////////////////////////////////////
|
||||
struct SizeEvent
|
||||
{
|
||||
unsigned int Width;
|
||||
unsigned int Height;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Enumeration of the different types of events
|
||||
////////////////////////////////////////////////////////////
|
||||
enum EventType
|
||||
{
|
||||
Closed,
|
||||
Resized,
|
||||
LostFocus,
|
||||
GainedFocus,
|
||||
TextEntered,
|
||||
KeyPressed,
|
||||
KeyReleased,
|
||||
MouseWheelMoved,
|
||||
MouseButtonPressed,
|
||||
MouseButtonReleased,
|
||||
MouseMoved,
|
||||
JoyButtonPressed,
|
||||
JoyButtonReleased,
|
||||
JoyMoved
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
EventType Type; ///< Type of the event
|
||||
|
||||
union
|
||||
{
|
||||
KeyEvent Key;
|
||||
TextEvent Text;
|
||||
MouseMoveEvent MouseMove;
|
||||
MouseButtonEvent MouseButton;
|
||||
MouseWheelEvent MouseWheel;
|
||||
JoyMoveEvent JoyMove;
|
||||
JoyButtonEvent JoyButton;
|
||||
SizeEvent Size;
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_EVENT_HPP
|
259
Source/Core/InputCommon/Src/EventHandler.cpp
Normal file
259
Source/Core/InputCommon/Src/EventHandler.cpp
Normal file
@ -0,0 +1,259 @@
|
||||
#include "EventHandler.h"
|
||||
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
#include <wx/wx.h>
|
||||
#endif
|
||||
|
||||
bool EventHandler::RegisterEventListener(listenFuncPtr func, Keys key) {
|
||||
if (key.inputType == KeyboardInput) {
|
||||
if (keys[key.keyCode][key.mods])
|
||||
return false;
|
||||
keys[key.keyCode][key.mods] = func;
|
||||
} else if (key.inputType == MouseInput) {
|
||||
if (mouse[key.mouseButton])
|
||||
return false;
|
||||
mouse[key.mouseButton] = func;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EventHandler::RemoveEventListener(Keys key) {
|
||||
if (key.inputType == KeyboardInput) {
|
||||
if (! keys[key.keyCode][key.mods])
|
||||
return false;
|
||||
keys[key.keyCode][key.mods] = NULL;
|
||||
} else if (key.inputType == MouseInput) {
|
||||
if (! mouse[key.mouseButton])
|
||||
return false;
|
||||
mouse[key.mouseButton] = NULL;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void EventHandler::Update() {
|
||||
for (unsigned int i = 0; i < eventQueue.size();i++) {
|
||||
sf::Event ev = eventQueue.front();
|
||||
eventQueue.pop();
|
||||
keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control](ev);
|
||||
}
|
||||
}
|
||||
|
||||
bool EventHandler::addEvent(sf::Event *ev) {
|
||||
eventQueue.push(*ev);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool EventHandler::TestEvent (Keys k, sf::Event e)
|
||||
{
|
||||
//Mouse event
|
||||
if (k.inputType==MouseInput && k.eventType==e.Type && k.mouseButton==e.MouseButton.Button)
|
||||
{
|
||||
return (true);
|
||||
}
|
||||
//Keyboard event
|
||||
if (k.inputType==KeyboardInput && k.eventType==e.Type && k.keyCode==e.Key.Code)
|
||||
{
|
||||
return (true);
|
||||
}
|
||||
return (false);
|
||||
}
|
||||
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
// Taken from wxw source code
|
||||
sf::Key::Code EventHandler::wxCharCodeToSF(int id)
|
||||
{
|
||||
sf::Key::Code sfKey;
|
||||
|
||||
switch (id) {
|
||||
// case WXK_CANCEL: sfKey = sf::Key::Cancel; break;
|
||||
// case WXK_BACK: sfKey = sf::Key::BackSpace; break;
|
||||
case WXK_TAB: sfKey = sf::Key::Tab; break;
|
||||
// case WXK_CLEAR: sfKey = sf::Key::Clear; break;
|
||||
case WXK_RETURN: sfKey = sf::Key::Return; break;
|
||||
case WXK_SHIFT: sfKey = sf::Key::LShift; break;
|
||||
case WXK_CONTROL: sfKey = sf::Key::LControl; break;
|
||||
case WXK_ALT: sfKey = sf::Key::LAlt; break;
|
||||
// case WXK_CAPITAL: sfKey = sf::Key::Caps_Lock; break;
|
||||
case WXK_MENU : sfKey = sf::Key::Menu; break;
|
||||
case WXK_PAUSE: sfKey = sf::Key::Pause; break;
|
||||
case WXK_ESCAPE: sfKey = sf::Key::Escape; break;
|
||||
case WXK_SPACE: sfKey = sf::Key::Space; break;
|
||||
case WXK_PAGEUP: sfKey = sf::Key::PageUp; break;
|
||||
case WXK_PAGEDOWN: sfKey = sf::Key::PageDown; break;
|
||||
case WXK_END: sfKey = sf::Key::End; break;
|
||||
case WXK_HOME : sfKey = sf::Key::Home; break;
|
||||
case WXK_LEFT : sfKey = sf::Key::Left; break;
|
||||
case WXK_UP: sfKey = sf::Key::Up; break;
|
||||
case WXK_RIGHT: sfKey = sf::Key::Right; break;
|
||||
case WXK_DOWN : sfKey = sf::Key::Down; break;
|
||||
// case WXK_SELECT: sfKey = sf::Key::Select; break;
|
||||
// case WXK_PRINT: sfKey = sf::Key::Print; break;
|
||||
// case WXK_EXECUTE: sfKey = sf::Key::Execute; break;
|
||||
case WXK_INSERT: sfKey = sf::Key::Insert; break;
|
||||
case WXK_DELETE: sfKey = sf::Key::Delete; break;
|
||||
// case WXK_HELP : sfKey = sf::Key::Help; break;
|
||||
case WXK_NUMPAD0: sfKey = sf::Key::Numpad0; break;
|
||||
case WXK_NUMPAD_INSERT: sfKey = sf::Key::Insert; break;
|
||||
case WXK_NUMPAD1: sfKey = sf::Key::Numpad1; break;
|
||||
case WXK_NUMPAD_END: sfKey = sf::Key::End; break;
|
||||
case WXK_NUMPAD2: sfKey = sf::Key::Numpad2; break;
|
||||
case WXK_NUMPAD_DOWN: sfKey = sf::Key::Down; break;
|
||||
case WXK_NUMPAD3: sfKey = sf::Key::Numpad3; break;
|
||||
case WXK_NUMPAD_PAGEDOWN: sfKey = sf::Key::PageDown; break;
|
||||
case WXK_NUMPAD4: sfKey = sf::Key::Numpad4; break;
|
||||
case WXK_NUMPAD_LEFT: sfKey = sf::Key::Left; break;
|
||||
case WXK_NUMPAD5: sfKey = sf::Key::Numpad5; break;
|
||||
case WXK_NUMPAD6: sfKey = sf::Key::Numpad6; break;
|
||||
case WXK_NUMPAD_RIGHT: sfKey = sf::Key::Right; break;
|
||||
case WXK_NUMPAD7: sfKey = sf::Key::Numpad7; break;
|
||||
case WXK_NUMPAD_HOME: sfKey = sf::Key::Home; break;
|
||||
case WXK_NUMPAD8: sfKey = sf::Key::Numpad8; break;
|
||||
case WXK_NUMPAD_UP: sfKey = sf::Key::Up; break;
|
||||
case WXK_NUMPAD9: sfKey = sf::Key::Numpad9; break;
|
||||
case WXK_NUMPAD_PAGEUP: sfKey = sf::Key::PageUp; break;
|
||||
// case WXK_NUMPAD_DECIMAL: sfKey = sf::Key::Decimal; break;
|
||||
case WXK_NUMPAD_DELETE: sfKey = sf::Key::Delete; break;
|
||||
case WXK_NUMPAD_MULTIPLY: sfKey = sf::Key::Multiply; break;
|
||||
case WXK_NUMPAD_ADD: sfKey = sf::Key::Add; break;
|
||||
case WXK_NUMPAD_SUBTRACT: sfKey = sf::Key::Subtract; break;
|
||||
case WXK_NUMPAD_DIVIDE: sfKey = sf::Key::Divide; break;
|
||||
case WXK_NUMPAD_ENTER: sfKey = sf::Key::Return; break;
|
||||
// case WXK_NUMPAD_SEPARATOR:sfKey = sf::Key::Separator; break;
|
||||
case WXK_F1: sfKey = sf::Key::F1; break;
|
||||
case WXK_F2: sfKey = sf::Key::F2; break;
|
||||
case WXK_F3: sfKey = sf::Key::F3; break;
|
||||
case WXK_F4: sfKey = sf::Key::F4; break;
|
||||
case WXK_F5: sfKey = sf::Key::F5; break;
|
||||
case WXK_F6: sfKey = sf::Key::F6; break;
|
||||
case WXK_F7: sfKey = sf::Key::F7; break;
|
||||
case WXK_F8: sfKey = sf::Key::F8; break;
|
||||
case WXK_F9: sfKey = sf::Key::F9; break;
|
||||
case WXK_F10: sfKey = sf::Key::F10; break;
|
||||
case WXK_F11: sfKey = sf::Key::F11; break;
|
||||
case WXK_F12: sfKey = sf::Key::F12; break;
|
||||
case WXK_F13: sfKey = sf::Key::F13; break;
|
||||
case WXK_F14: sfKey = sf::Key::F14; break;
|
||||
case WXK_F15: sfKey = sf::Key::F15; break;
|
||||
// case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break;
|
||||
// case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break;
|
||||
default:
|
||||
if ((id >= 'a' && id <= 'z') ||
|
||||
(id >= '0' && id <= '9'))
|
||||
sfKey = (sf::Key::Code)id;
|
||||
else
|
||||
sfKey = sf::Key::Count; // Invalid key
|
||||
}
|
||||
|
||||
return sfKey;
|
||||
}
|
||||
#endif
|
||||
|
||||
void EventHandler::SFKeyToString(sf::Key::Code keycode, char *keyStr) {
|
||||
switch (keycode) {
|
||||
/* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::B = 'b': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::C = 'c': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::D = 'd': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::E = 'e': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::F = 'f': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::G = 'g': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::H = 'h': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::I = 'i': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::J = 'j': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::K = 'k': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::L = 'l': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::M = 'm': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::N = 'n': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::O = 'o': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::P = 'p': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Q = 'q': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::R = 'r': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::S = 's': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::T = 't': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::U = 'u': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::V = 'v': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::W = 'w': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::X = 'x': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Y = 'y': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Z = 'z': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num0 = '0': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num1 = '1': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num2 = '2': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num3 = '3': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num4 = '4': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num5 = '5': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num6 = '6': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num7 = '7': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num8 = '8': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num9 = '9': sprintf(keyStr, "UP"); break;*/
|
||||
case sf::Key::Escape: sprintf(keyStr, "Escape"); break;
|
||||
case sf::Key::LControl: sprintf(keyStr, "LControl"); break;
|
||||
case sf::Key::LShift: sprintf(keyStr, "LShift"); break;
|
||||
case sf::Key::LAlt: sprintf(keyStr, "LAlt"); break;
|
||||
case sf::Key::LSystem: sprintf(keyStr, "LSystem"); break;
|
||||
case sf::Key::RControl: sprintf(keyStr, "RControl"); break;
|
||||
case sf::Key::RShift: sprintf(keyStr, "RShift"); break;
|
||||
case sf::Key::RAlt: sprintf(keyStr, "RAlt"); break;
|
||||
case sf::Key::RSystem: sprintf(keyStr, "RSystem"); break;
|
||||
case sf::Key::Menu: sprintf(keyStr, "Menu"); break;
|
||||
case sf::Key::LBracket: sprintf(keyStr, "LBracket"); break;
|
||||
case sf::Key::RBracket: sprintf(keyStr, "RBracket"); break;
|
||||
case sf::Key::SemiColon: sprintf(keyStr, ";"); break;
|
||||
case sf::Key::Comma: sprintf(keyStr, ","); break;
|
||||
case sf::Key::Period: sprintf(keyStr, "."); break;
|
||||
case sf::Key::Quote: sprintf(keyStr, "\'"); break;
|
||||
case sf::Key::Slash: sprintf(keyStr, "/"); break;
|
||||
case sf::Key::BackSlash: sprintf(keyStr, "\\"); break;
|
||||
case sf::Key::Tilde: sprintf(keyStr, "~"); break;
|
||||
case sf::Key::Equal: sprintf(keyStr, "="); break;
|
||||
case sf::Key::Dash: sprintf(keyStr, "-"); break;
|
||||
case sf::Key::Space: sprintf(keyStr, "Space"); break;
|
||||
case sf::Key::Return: sprintf(keyStr, "Return"); break;
|
||||
case sf::Key::Back: sprintf(keyStr, "Back"); break;
|
||||
case sf::Key::Tab: sprintf(keyStr, "Tab"); break;
|
||||
case sf::Key::PageUp: sprintf(keyStr, "Page Up"); break;
|
||||
case sf::Key::PageDown: sprintf(keyStr, "Page Down"); break;
|
||||
case sf::Key::End: sprintf(keyStr, "End"); break;
|
||||
case sf::Key::Home: sprintf(keyStr, "Home"); break;
|
||||
case sf::Key::Insert: sprintf(keyStr, "Insert"); break;
|
||||
case sf::Key::Delete: sprintf(keyStr, "Delete"); break;
|
||||
case sf::Key::Add: sprintf(keyStr, "+"); break;
|
||||
case sf::Key::Subtract: sprintf(keyStr, "-"); break;
|
||||
case sf::Key::Multiply: sprintf(keyStr, "*"); break;
|
||||
case sf::Key::Divide: sprintf(keyStr, "/"); break;
|
||||
case sf::Key::Left: sprintf(keyStr, "Left"); break;
|
||||
case sf::Key::Right: sprintf(keyStr, "Right"); break;
|
||||
case sf::Key::Up: sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Down: sprintf(keyStr, "Down"); break;
|
||||
case sf::Key::Numpad0: sprintf(keyStr, "NP 0"); break;
|
||||
case sf::Key::Numpad1: sprintf(keyStr, "NP 1"); break;
|
||||
case sf::Key::Numpad2: sprintf(keyStr, "NP 2"); break;
|
||||
case sf::Key::Numpad3: sprintf(keyStr, "NP 3"); break;
|
||||
case sf::Key::Numpad4: sprintf(keyStr, "NP 4"); break;
|
||||
case sf::Key::Numpad5: sprintf(keyStr, "NP 5"); break;
|
||||
case sf::Key::Numpad6: sprintf(keyStr, "NP 6"); break;
|
||||
case sf::Key::Numpad7: sprintf(keyStr, "NP 7"); break;
|
||||
case sf::Key::Numpad8: sprintf(keyStr, "NP 8"); break;
|
||||
case sf::Key::Numpad9: sprintf(keyStr, "NP 9"); break;
|
||||
case sf::Key::F1: sprintf(keyStr, "F1"); break;
|
||||
case sf::Key::F2: sprintf(keyStr, "F2"); break;
|
||||
case sf::Key::F3: sprintf(keyStr, "F3"); break;
|
||||
case sf::Key::F4: sprintf(keyStr, "F4"); break;
|
||||
case sf::Key::F5: sprintf(keyStr, "F5"); break;
|
||||
case sf::Key::F6: sprintf(keyStr, "F6"); break;
|
||||
case sf::Key::F7: sprintf(keyStr, "F7"); break;
|
||||
case sf::Key::F8: sprintf(keyStr, "F8"); break;
|
||||
case sf::Key::F9: sprintf(keyStr, "F9"); break;
|
||||
case sf::Key::F10: sprintf(keyStr, "F10"); break;
|
||||
case sf::Key::F11: sprintf(keyStr, "F11"); break;
|
||||
case sf::Key::F12: sprintf(keyStr, "F12"); break;
|
||||
case sf::Key::F13: sprintf(keyStr, "F13"); break;
|
||||
case sf::Key::F14: sprintf(keyStr, "F14"); break;
|
||||
case sf::Key::F15: sprintf(keyStr, "F15"); break;
|
||||
case sf::Key::Pause: sprintf(keyStr, "Paues"); break;
|
||||
default: sprintf(keyStr, "%c", keycode);
|
||||
}
|
||||
}
|
49
Source/Core/InputCommon/Src/EventHandler.h
Normal file
49
Source/Core/InputCommon/Src/EventHandler.h
Normal file
@ -0,0 +1,49 @@
|
||||
#ifndef EVENTHANDER_H
|
||||
#define EVENTHANDER_H 1
|
||||
#include "Common.h"
|
||||
#include <queue>
|
||||
#include "Event.hpp"
|
||||
|
||||
typedef bool (*listenFuncPtr) (sf::Event);
|
||||
enum InputType
|
||||
{
|
||||
KeyboardInput,
|
||||
MouseInput,
|
||||
JoystickInput
|
||||
};
|
||||
|
||||
enum Modifiers {
|
||||
UseAlt = 1,
|
||||
UseShift = 2,
|
||||
UseCtrl = 4
|
||||
};
|
||||
|
||||
struct Keys
|
||||
{
|
||||
InputType inputType;
|
||||
sf::Event::EventType eventType;
|
||||
sf::Key::Code keyCode;
|
||||
int mods;
|
||||
sf::Mouse::Button mouseButton;
|
||||
};
|
||||
|
||||
class EventHandler {
|
||||
|
||||
private:
|
||||
listenFuncPtr keys[sf::Key::Count][8];
|
||||
listenFuncPtr mouse[sf::Mouse::Count];
|
||||
listenFuncPtr joys[sf::Joy::Count];
|
||||
std::queue<sf::Event> eventQueue;
|
||||
public:
|
||||
bool RegisterEventListener(listenFuncPtr func, Keys key);
|
||||
bool RemoveEventListener(Keys key);
|
||||
void Update();
|
||||
bool addEvent(sf::Event *e);
|
||||
static bool TestEvent (Keys k, sf::Event e);
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
static sf::Key::Code wxCharCodeToSF(int id);
|
||||
#endif
|
||||
static void SFKeyToString(sf::Key::Code keycode, char *keyStr);
|
||||
};
|
||||
|
||||
#endif
|
12
Source/Core/InputCommon/Src/SConscript
Normal file
12
Source/Core/InputCommon/Src/SConscript
Normal file
@ -0,0 +1,12 @@
|
||||
# -*- python -*-
|
||||
|
||||
Import('env')
|
||||
|
||||
files = [
|
||||
'EventHandler.cpp',
|
||||
'InputCommon.cpp',
|
||||
]
|
||||
|
||||
env_inputcommon = env.Clone()
|
||||
env_inputcommon.Append(CXXFLAGS = [ '-fPIC' ])
|
||||
env_inputcommon.StaticLibrary("inputcommon", files)
|
Reference in New Issue
Block a user