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Merge pull request #9802 from JosJuice/android-game-file-cache-path
Android: Stop using custom path for GameFileCache
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@ -43,10 +43,6 @@ GameFileCache::GameFileCache() : m_path(File::GetUserPath(D_CACHE_IDX) + "gameli
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{
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}
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GameFileCache::GameFileCache(std::string path) : m_path(std::move(path))
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{
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}
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void GameFileCache::ForEach(std::function<void(const std::shared_ptr<const GameFile>&)> f) const
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{
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for (const std::shared_ptr<const GameFile>& item : m_cached_files)
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@ -31,8 +31,7 @@ public:
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Yes = 1,
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};
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GameFileCache(); // Uses the default path
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explicit GameFileCache(std::string path);
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GameFileCache();
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void ForEach(std::function<void(const std::shared_ptr<const GameFile>&)> f) const;
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