GameSettings: Set Safe Texture Cache for Pitfall: The Lost Expedition and Pitfall: The Big Adventure

1024 is not enough. 2048 works just fine.
Fixes stuttering Atari 2600 emulation https://bugs.dolphin-emu.org/issues/12347
This commit is contained in:
Avasam 2020-12-17 17:17:52 -05:00
parent ac25256156
commit 90ae9b81ac
2 changed files with 24 additions and 3 deletions

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@ -1,4 +1,4 @@
# GPHD52, GPHE52, GPHP52 - Pitfall: The Lost Expedition # GPHD52, GPHE52, GPHF52, GPHP52 - Pitfall: The Lost Expedition
[Core] [Core]
# Values set here will override the main Dolphin settings. # Values set here will override the main Dolphin settings.
@ -13,5 +13,7 @@
# Add action replay cheats here. # Add action replay cheats here.
[Video_Settings] [Video_Settings]
SafeTextureCacheColorSamples = 512 # Safe Texture Cache has to be set somewhere between "Safe" and "Medium"
# for the "Pitfall!" and "Lost Cavern" Atari 2600 games to render correctly.
# Otherwise the retro games appear to be stuttering.
SafeTextureCacheColorSamples = 2048

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@ -0,0 +1,19 @@
# RPFP52, RPFE52, RPFU52 - Pitfall: The Big Adventure
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
# Safe Texture Cache has to be set somewhere between "Safe" and "Medium"
# for the "Pitfall!" and "Lost Cavern" Atari 2600 games to render correctly.
# Otherwise the retro games appear to be stuttering.
SafeTextureCacheColorSamples = 2048