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VideoCommon/FramebufferManager: Always update frame access mask on depth peeks
0e02ddcf52
removed separate logic for tiled versus non-tiled EFB peek caches, and as part of that made it so that color peeks updated the frame access mask even when a non-tiled cache is in use. However, the same change was not made for depth peeks. I'm not sure if this affected anything in practice.
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@ -439,7 +439,6 @@ float FramebufferManager::PeekEFBDepth(u32 x, u32 y)
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if (!IsEFBCacheTilePresent(true, x, y, &tile_index))
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if (!IsEFBCacheTilePresent(true, x, y, &tile_index))
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PopulateEFBCache(true, tile_index);
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PopulateEFBCache(true, tile_index);
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if (IsUsingTiledEFBCache())
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m_efb_depth_cache.tiles[tile_index].frame_access_mask |= 1;
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m_efb_depth_cache.tiles[tile_index].frame_access_mask |= 1;
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if (m_efb_depth_cache.needs_flush)
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if (m_efb_depth_cache.needs_flush)
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