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plugins can now compile with unicode
excluding DX9 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3905 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -60,9 +60,9 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id, const wx
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// Add tooltips
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m_buttonEnableHLEAudio->SetToolTip(wxT("This is the most common sound type"));
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m_buttonEnableDTKMusic->SetToolTip(wxT("This is sometimes used to play music tracks from the disc"));
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m_buttonEnableThrottle->SetToolTip(wxT("This is sometimes used together with pre-rendered movies.\n"
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"Disabling this also disables the speed throttle which this causes,\n"
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"meaning that there will be no upper limit on your FPS."));
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m_buttonEnableThrottle->SetToolTip(wxT("This is sometimes used together with pre-rendered movies.\n")
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wxT("Disabling this also disables the speed throttle which this causes,\n")
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wxT("meaning that there will be no upper limit on your FPS."));
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m_buttonEnableRE0Fix->SetToolTip(wxT("This fixes audo in RE0 and maybe some other games."));
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m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
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