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plugins can now compile with unicode
excluding DX9 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3905 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -164,8 +164,8 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
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m_UseRealWiimote[0]->SetValue(g_Config.bUseRealWiimote);
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m_ConnectRealWiimote[i]->SetToolTip(wxT("Connected to the real wiimote. This can not be changed during gameplay."));
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m_UseRealWiimote[i]->SetToolTip(wxT("Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected"
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" when a recording is to be done. No status in this window will be updated when this is checked."));
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m_UseRealWiimote[i]->SetToolTip(wxT("Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected")
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wxT(" when a recording is to be done. No status in this window will be updated when this is checked."));
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m_SizeReal[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Real Wiimote"));
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m_SizeReal[i]->Add(m_ConnectRealWiimote[i], 0, wxEXPAND | wxALL, 5);
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