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Some proper cleanup in ActionReplay and corrected some changes that didn't make sense.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3201 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,45 +20,6 @@
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#include "IniFile.h"
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enum
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{
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//Start OF Zero Codes
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AR_ZCODE_END = 0x00,
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AR_ZCODE_NORM = 0x02,
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AR_ZCODE_ROW = 0x03,
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AR_ZCODE_MEM_COPY = 0x04,
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//Start of normal Codes
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AR_CODE_IF_EQUAL = 0x1,
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AR_CODE_IF_NOT_EQUAL = 0x2,
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AR_CODE_IF_LESS_THAN_SIGNED = 0x3,
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AR_CODE_IF_GREATER_THAN_SIGNED = 0x4,
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AR_CODE_IF_LESS_THAN_UNSIGNED = 0x5,
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AR_CODE_IF_GREATER_THAN_UNSIGNED = 0x6,
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AR_CODE_IF_AND = 0x7,
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//Add Stuff
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AR_BYTE_ADD = 0x0,
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AR_SHORT_ADD = 0x1,
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AR_DWORD_ADD = 0x2,
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AR_FLOAT_ADD = 0x3,
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//Write Stuff
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AR_BYTE_WRITE = 0x00,
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AR_SHORT_WRITE = 0x01,
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AR_DWORD_WRITE = 0x02,
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//More write Stuff
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AR_SIZE_BYTE_WRITE = 0x0,
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AR_SIZE_SHORT_WRITE = 0x1,
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AR_SIZE_WORD_WRITE = 0x2,
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//Write Pointer Stuff
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AR_BYTE_WRITE_POINTER = 0x00,
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AR_SHORT_WRITE_POINTER = 0x01,
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AR_DWORD_WRITE_POINTER = 0x02,
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//Subtype
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AR_SUB_RAM_WRITE = 0x0,
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AR_SUB_WRITE_POINTER = 0x1,
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AR_SUB_ADD_CODE = 0x2,
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AR_SUB_MASTER_CODE = 0x3,
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};
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namespace ActionReplay
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{
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