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DSPLLE: added lsrnr (based on lordmark and luigi suggestions) Still somethings seems wrong as it didn't fix the zelda problem:(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3800 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -118,6 +118,7 @@ void asl(const UDSPInstruction& opc);
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void asr(const UDSPInstruction& opc);
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void lsrn(const UDSPInstruction& opc);
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void asrn(const UDSPInstruction& opc);
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void lsrnr(const UDSPInstruction& opc);
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void dar(const UDSPInstruction& opc);
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void iar(const UDSPInstruction& opc);
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void sbclr(const UDSPInstruction& opc);
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