Fix a small misspell in OGL config, Fix the toggle fullscreen button when rendering to separate window + a weird issue related to rendering to main.

Code cleanup in nJoy i had around for a while, it also adds code to support SDL 1.3's force feedback API and is more stable (will not crash anymore on stop when rumble is enabled)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4459 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-10-24 00:18:21 +00:00
parent bf4ae6aaa0
commit 9154424841
21 changed files with 229 additions and 663 deletions

View File

@ -140,6 +140,11 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
//Shutdown();
//PostQuitMessage( 0 );
break;
case WM_USER:
// if (wParam == TOGGLE_FULLSCREEN)
// TODO : Insert some toggle fullscreen code here, kthx :d
break;
case WM_SIZE:
// Reset the D3D Device here