Merge pull request #4224 from lioncash/tcache

TextureCacheBase: Eliminate static state
This commit is contained in:
Mat M
2016-12-23 04:33:42 -05:00
committed by GitHub
21 changed files with 141 additions and 163 deletions

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@ -1506,7 +1506,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
}
// Clean out old stuff from caches. It's not worth it to clean out the shader caches.
TextureCache::Cleanup(frameCount);
g_texture_cache->Cleanup(frameCount);
// Render to the framebuffer.
FramebufferManager::SetFramebuffer(0);
@ -1516,7 +1516,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
g_Config.iSaveTargetId = 0;
UpdateActiveConfig();
TextureCache::OnConfigChanged(g_ActiveConfig);
g_texture_cache->OnConfigChanged(g_ActiveConfig);
// For testing zbuffer targets.
// Renderer::SetZBufferRender();