added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue

This commit is contained in:
yourgamesbeover
2014-06-04 09:54:48 -04:00
parent 010ca048df
commit 91840cb4c7
8 changed files with 127 additions and 13 deletions

View File

@ -226,6 +226,16 @@ void SConfig::SaveSettings()
ini.Set("GameList", "ListSort", m_ListSort);
ini.Set("GameList", "ListSortSecondary", m_ListSort2);
ini.Set("GameList", "ColorCompressed", m_ColorCompressed);
ini.Set("GameList", "ColumnPlatform", m_showSystemColumn);
ini.Set("GameList", "ColumnBanner", m_showBannerColumn);
ini.Set("GameList", "ColumnNotes", m_showNotesColumn);
ini.Set("GameList", "ColumnID", m_showIDColumn);
ini.Set("GameList", "ColumnRegion", m_showRegionColumn);
ini.Set("GameList", "ColumnSize", m_showSizeColumn);
ini.Set("GameList", "ColumnState", m_showStateColumn);
// Core
ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
ini.Set("Core", "CPUCore", m_LocalCoreStartupParameter.iCPUCore);
@ -376,6 +386,18 @@ void SConfig::LoadSettings()
ini.Get("GameList", "ListSort", &m_ListSort, 3);
ini.Get("GameList", "ListSortSecondary",&m_ListSort2, 0);
// Determines if compressed games display in blue
ini.Get("GameList", "ColorCompressed", &m_ColorCompressed, true);
// Gamelist columns toggles
ini.Get("GameList", "ColumnPlatform", &m_showSystemColumn, true);
ini.Get("GameList", "ColumnBanner", &m_showBannerColumn, true);
ini.Get("GameList", "ColumnNotes", &m_showNotesColumn, true);
ini.Get("GameList", "ColumnID", &m_showIDColumn, false);
ini.Get("GameList", "ColumnRegion", &m_showRegionColumn, true);
ini.Get("GameList", "ColumnSize", &m_showSizeColumn, true);
ini.Get("GameList", "ColumnState", &m_showStateColumn, true);
// Core
ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, false);
#ifdef _M_X86