mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue
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@ -318,6 +318,26 @@ void CFrame::CreateMenu()
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viewMenu->AppendCheckItem(IDM_LISTDRIVES, _("Show Drives"));
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viewMenu->Check(IDM_LISTDRIVES, SConfig::GetInstance().m_ListDrives);
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viewMenu->Append(IDM_PURGECACHE, _("Purge Cache"));
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wxMenu *columnsMenu = new wxMenu;
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viewMenu->AppendSubMenu(columnsMenu, _("Select Columns"));
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columnsMenu->AppendCheckItem(IDM_SHOW_SYSTEM, _("Platform"));
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columnsMenu->Check(IDM_SHOW_SYSTEM, SConfig::GetInstance().m_showSystemColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_BANNER, _("Banner"));
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columnsMenu->Check(IDM_SHOW_BANNER, SConfig::GetInstance().m_showBannerColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_NOTES, _("Notes"));
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columnsMenu->Check(IDM_SHOW_NOTES, SConfig::GetInstance().m_showNotesColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_ID, _("Game ID"));
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columnsMenu->Check(IDM_SHOW_ID, SConfig::GetInstance().m_showIDColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_REGION, _("Region"));
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columnsMenu->Check(IDM_SHOW_REGION, SConfig::GetInstance().m_showRegionColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_SIZE, _("File size"));
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columnsMenu->Check(IDM_SHOW_SIZE, SConfig::GetInstance().m_showSizeColumn);
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columnsMenu->AppendCheckItem(IDM_SHOW_STATE, _("State"));
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columnsMenu->Check(IDM_SHOW_STATE, SConfig::GetInstance().m_showStateColumn);
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m_MenuBar->Append(viewMenu, _("&View"));
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if (g_pCodeWindow)
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@ -1884,3 +1904,34 @@ void CFrame::OnToggleStatusbar(wxCommandEvent& event)
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this->SendSizeEvent();
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}
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void CFrame::OnChangeColumnsVisible(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_SHOW_SYSTEM:
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SConfig::GetInstance().m_showSystemColumn = !SConfig::GetInstance().m_showSystemColumn;
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break;
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case IDM_SHOW_BANNER:
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SConfig::GetInstance().m_showBannerColumn = !SConfig::GetInstance().m_showBannerColumn;
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break;
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case IDM_SHOW_NOTES:
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SConfig::GetInstance().m_showNotesColumn = !SConfig::GetInstance().m_showNotesColumn;
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break;
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case IDM_SHOW_ID:
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SConfig::GetInstance().m_showIDColumn = !SConfig::GetInstance().m_showIDColumn;
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break;
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case IDM_SHOW_REGION:
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SConfig::GetInstance().m_showRegionColumn = !SConfig::GetInstance().m_showRegionColumn;
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break;
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case IDM_SHOW_SIZE:
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SConfig::GetInstance().m_showSizeColumn = !SConfig::GetInstance().m_showSizeColumn;
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break;
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case IDM_SHOW_STATE:
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SConfig::GetInstance().m_showStateColumn = !SConfig::GetInstance().m_showStateColumn;
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break;
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default: return;
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}
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m_GameListCtrl->Update();
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SConfig::GetInstance().SaveSettings();
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}
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