added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue

This commit is contained in:
yourgamesbeover
2014-06-04 09:54:48 -04:00
parent 010ca048df
commit 91840cb4c7
8 changed files with 127 additions and 13 deletions

View File

@ -318,6 +318,26 @@ void CFrame::CreateMenu()
viewMenu->AppendCheckItem(IDM_LISTDRIVES, _("Show Drives"));
viewMenu->Check(IDM_LISTDRIVES, SConfig::GetInstance().m_ListDrives);
viewMenu->Append(IDM_PURGECACHE, _("Purge Cache"));
wxMenu *columnsMenu = new wxMenu;
viewMenu->AppendSubMenu(columnsMenu, _("Select Columns"));
columnsMenu->AppendCheckItem(IDM_SHOW_SYSTEM, _("Platform"));
columnsMenu->Check(IDM_SHOW_SYSTEM, SConfig::GetInstance().m_showSystemColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_BANNER, _("Banner"));
columnsMenu->Check(IDM_SHOW_BANNER, SConfig::GetInstance().m_showBannerColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_NOTES, _("Notes"));
columnsMenu->Check(IDM_SHOW_NOTES, SConfig::GetInstance().m_showNotesColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_ID, _("Game ID"));
columnsMenu->Check(IDM_SHOW_ID, SConfig::GetInstance().m_showIDColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_REGION, _("Region"));
columnsMenu->Check(IDM_SHOW_REGION, SConfig::GetInstance().m_showRegionColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_SIZE, _("File size"));
columnsMenu->Check(IDM_SHOW_SIZE, SConfig::GetInstance().m_showSizeColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_STATE, _("State"));
columnsMenu->Check(IDM_SHOW_STATE, SConfig::GetInstance().m_showStateColumn);
m_MenuBar->Append(viewMenu, _("&View"));
if (g_pCodeWindow)
@ -1884,3 +1904,34 @@ void CFrame::OnToggleStatusbar(wxCommandEvent& event)
this->SendSizeEvent();
}
void CFrame::OnChangeColumnsVisible(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_SHOW_SYSTEM:
SConfig::GetInstance().m_showSystemColumn = !SConfig::GetInstance().m_showSystemColumn;
break;
case IDM_SHOW_BANNER:
SConfig::GetInstance().m_showBannerColumn = !SConfig::GetInstance().m_showBannerColumn;
break;
case IDM_SHOW_NOTES:
SConfig::GetInstance().m_showNotesColumn = !SConfig::GetInstance().m_showNotesColumn;
break;
case IDM_SHOW_ID:
SConfig::GetInstance().m_showIDColumn = !SConfig::GetInstance().m_showIDColumn;
break;
case IDM_SHOW_REGION:
SConfig::GetInstance().m_showRegionColumn = !SConfig::GetInstance().m_showRegionColumn;
break;
case IDM_SHOW_SIZE:
SConfig::GetInstance().m_showSizeColumn = !SConfig::GetInstance().m_showSizeColumn;
break;
case IDM_SHOW_STATE:
SConfig::GetInstance().m_showStateColumn = !SConfig::GetInstance().m_showStateColumn;
break;
default: return;
}
m_GameListCtrl->Update();
SConfig::GetInstance().SaveSettings();
}