Added texture converter to convert textures between GX and GL formats using fragment programs. Currently only YUYV <-> RGB is supported, but other formats will be added in the future. Hopefully using fragment program conversion over the current software texture conversion will help movie playback.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1107 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania
2008-11-10 07:12:14 +00:00
parent 814d3ddb0e
commit 9199d1a3bc
7 changed files with 351 additions and 9 deletions

View File

@ -23,7 +23,7 @@
void XFB_Init();
// write the EFB to the XFB
void XFB_Write(u8 *xfb_in_ram, const TRectangle& sourceRc, u32 dstWd, u32 dstHt, float yScale);
void XFB_Write(u8 *xfb_in_ram, const TRectangle& sourceRc, u32 dstWd, u32 dstHt);
// draw the XFB to the screen
void XFB_Draw(u8 *xfb_in_ram, u32 width, u32 height, s32 yOffset);