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Split a couple of huge files up, to make them easier to handle.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -27,8 +27,8 @@
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#include "BPStructs.h"
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#include "TextureDecoder.h"
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#include "TextureMngr.h"
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#include "PixelShader.h"
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#include "VertexShader.h"
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#include "PixelShaderManager.h"
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#include "VertexShaderManager.h"
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u8 *TextureMngr::temp = NULL;
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TextureMngr::TexCache TextureMngr::textures;
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