Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5064 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania
2010-02-16 04:34:41 +00:00
parent 666a33eeed
commit 9254a2ddb5
12 changed files with 81 additions and 21 deletions

View File

@ -57,7 +57,6 @@ IMPLEMENT_APP(DolphinApp)
#endif
CFrame* main_frame = NULL;
LogManager *logManager = NULL;
#ifdef WIN32
//Has no error handling.
@ -106,7 +105,6 @@ bool DolphinApp::OnInit()
wxString padPluginFilename;
wxString wiimotePluginFilename;
// Detect CPU info and write it to the cpu_info struct
cpu_info.Detect();
@ -116,6 +114,11 @@ bool DolphinApp::OnInit()
_CrtSetDbgFlag(tmpflag);
#endif
LogManager::Init();
EventHandler::Init();
SConfig::Init();
CPluginManager::Init();
// Register message box handler
#if ! defined(_WIN32) && defined(HAVE_WX) && HAVE_WX
RegisterMsgAlertHandler(&wxMsgAlert);
@ -484,6 +487,16 @@ void DolphinApp::OnEndSession()
SConfig::GetInstance().SaveSettings();
}
int DolphinApp::OnExit()
{
CPluginManager::Shutdown();
SConfig::Shutdown();
EventHandler::Shutdown();
LogManager::Shutdown();
return wxApp::OnExit();
}
// ------------
// Talk to GUI