Software: Use new scissor logic

Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
This commit is contained in:
Pokechu22
2021-11-09 18:38:24 -08:00
parent 076392a0f6
commit 925ceab82f
5 changed files with 66 additions and 48 deletions

View File

@ -58,6 +58,8 @@ public:
const AbstractTexture* src_texture,
const MathUtil::Rectangle<int>& src_rect) override;
void SetScissorRect(const MathUtil::Rectangle<int>& rc) override;
protected:
std::unique_ptr<BoundingBox> CreateBoundingBox() const override;